Hi there...
I have recently bought 2 MSI GTX560 Ti's Twin Frozr II that come with a nice OC of 58Mhz (880 vs 822) and i OC'ed them to 930Mhz, and i must say that i couldn't be more happy with them, they beat a GTX580 by 40% and the HD7970 by 10% in 3Dmark11 on the extreme preset and by a larger margin on performance which only makes this problem even more weird.
I bought them 2 days ago and i decided to start throwing heavy games at them, warhead, bf3 and metro 2033 all at 1920x1080 with everything set to the max and MSAA 4x, and metro 2033 is running at 60~70 fps but that is only until... i trip on a can... or fire a single shot... or thouch anything else... then the fps drops into a ridiculously low 1~2 per second, i believe this has something to do with physics engine, possibly drivers or a patch problem... Does anyone know anything about this?
And by the way... while testing these cards with bf3 i managed to get an average always between 70~90fps with everything maxed out but i need to disable motion blur otherwise the game drops to 15~20fps... i don't actually like that game so it doesn't bother me much but it does bother me the fact that i spent 400€ on these cards and i expected to see them handle any of these games with ease and that is simply not happening but with stupid things... Having everything maxed out on BF3 with a constant 70~90fps but then start lagging when we enable motion blur is nothing short of frustrating.... believe me...
Does anyone know anything about this?
Thanks
EDIT: Check my specs on my profile if needed...
I have recently bought 2 MSI GTX560 Ti's Twin Frozr II that come with a nice OC of 58Mhz (880 vs 822) and i OC'ed them to 930Mhz, and i must say that i couldn't be more happy with them, they beat a GTX580 by 40% and the HD7970 by 10% in 3Dmark11 on the extreme preset and by a larger margin on performance which only makes this problem even more weird.
I bought them 2 days ago and i decided to start throwing heavy games at them, warhead, bf3 and metro 2033 all at 1920x1080 with everything set to the max and MSAA 4x, and metro 2033 is running at 60~70 fps but that is only until... i trip on a can... or fire a single shot... or thouch anything else... then the fps drops into a ridiculously low 1~2 per second, i believe this has something to do with physics engine, possibly drivers or a patch problem... Does anyone know anything about this?
And by the way... while testing these cards with bf3 i managed to get an average always between 70~90fps with everything maxed out but i need to disable motion blur otherwise the game drops to 15~20fps... i don't actually like that game so it doesn't bother me much but it does bother me the fact that i spent 400€ on these cards and i expected to see them handle any of these games with ease and that is simply not happening but with stupid things... Having everything maxed out on BF3 with a constant 70~90fps but then start lagging when we enable motion blur is nothing short of frustrating.... believe me...
Does anyone know anything about this?
Thanks
EDIT: Check my specs on my profile if needed...