[citation][nom]hasten[/nom]Ahhhhhh the words from an ignorant kid who can't afford a decent machine. I care about graphics. And I'm a gamer. And most the things you want need processing power from somewhere. You can still make games with story, sound, music and push the limits on graphics buddy (Witcher 2?). Also I'm pretty sure that Sorry was fully optimized years ago.[/citation]
ah, the witcher 2 engine, thats a fun one to bring up, as i see it as another brute force type of engines, that game is all about the textures, thats where 90% of how good that game looks comes from, and yet they couldn't find a way to make the textures run at full rez or close to it on a card that has 1gb of ram or less.
i mean i can get that game running at about 40fps on mt current computer, phenom II 955, and a hd5770 1gb, but lets also point out another more resounding flaw in that game, the texture quality is somehow tied to AA, so instantly, if you want to play this game with the best graphics possible you are required to have 1.5-2gb of ram, because if i understand right, max textures is about 700mb of files, aa will boost that need by another 500ish mb of ram. this is a game where if they put just a little bit of thought into the graphics beyond how to make them as good as possible they could have made the game truely great...
lets also not forget that this game has massive ties to the cpu, and if they used dx 11 over dx 9, for nothing more than a newer format, the game would play so much better, instead they triend to add stupid ammouts of graphical crap to dx9, and while it looks great, forces the game to be a brute force instead of finesse
as for story, cant say much as i just played it to benchmark and set up graphically so far, haven't played it much because im trying to beet the first game first.