[citation][nom]Kelavarus[/nom]Geez, people, learn to read. Had to quote all these because it's NOT an MMO. It's an online RPG. You can play co-op with up to five people. The irony of this is that Neverwinter Nights 1 and 2 could have you play on servers with up to at least 32 people, maybe more, I can't remember.To restate: This is not an MMO.[/citation]
ir was upto 64 people , i know i still play nwn 2 ,and used to palky nwn 1 , however i would like to say , in many respects nwn 1 and 2 were always different than MMO's ., perhaps it was the fact that all the servers were made by players using the toolsets , all i know is i would try an MMOand freaking hate it (even hated ddo and it was free), yet i never got tired of nwn 1 and 2.
as for this game, i'm not sure about it , i sort of hate 4th ed dnd products espcially one based of the new compeltely screwed up version of fearaun (forrgotten realms) not sure i'm that into a product that is based off WoTC's stupid retconing and world changing. 4th ed for the first tiem bassically destroyed the dnd worlds to amke them fit into the new rules , soemthign that was never done in teh past usually the world setting would change the rules , which made every world unique. well not any more FR , ebberron , all seems so cookie cutter to me now ,in pen adn paper dnd as well as the pc games.