[citation][nom]BestJinjo[/nom]LukeCWM,The most CPU limited titles on the PC are MMOs, RTS games and shoddy console ported 2-core mess that Bethesda games are. MMOs and RTS are not found on consoles. The most popular console games are generally very GPU limited titles. Consider that current titles that run on PS360 do not even run at 1920x1080. Actually recent games run well below 1280x720 (Black Ops 2 880x720, Uncharted 3 well below 1024x768, Dark Souls 1024x720). Now next gen cosoles will have DX11 graphics (w/ very demanding graphical effects like tessellation, bokeh depth of field, POM, dynamic area lights, higher resolution textures, etc.) and will supposedly target 1920x1080 resolution with some AA. The minute you are talking about gaming at 1920x1080 2-4xAA in DX11 and next generation DX11 games, you are going to be GPU limited in 90% of games, if not more. People keep ripping Bulldozer/Vishera apart but consoles aren't going to have HD7970 Ghz CFX or GTX680 SLI. Most likely consoles won't even have a GPU as powerful as a GTX670. When FX8120-8350 are paired with a GTX670 at 1920x1080 AA in non-MMO/non-RTS titles, the gaming system is almost entirely GPU limited, regardless if an AMD FX8000 series or a Core i5/i7 CPU is used:http://pctuning.tyden.cz/hardware/ [...] 7?start=16Having an AMD FX8000 series processor is actually the 2nd best option long-term assuming MS/Sony cannot afford to fork out more $ for Intel's Core i5/i7 CPUs. Think about this, would you rather have a Bulldozer/Vishera or some underpowered crappy IBM PowerPC architecture or a tablet 8-core Jaguar CPU?[/citation]
I don't think they'll have something like a 670 for a LONG time; it would make the console MUCH More expensive. That's a 300 dollar + card right there(sorry if that's incorrect). Current consoles have weak graphics with 512 MB of VRAM, but hopefully they can change it with what I've heard to be around a 6670 area so console gamers can come closer to PC quality and performance.