Archived from groups: alt.games.video.sony-playstation2,alt.games.video.xbox,microsoft.public.xbox,rec.games.video.sony (More info?)
Doug Jacobs wrote:
> In alt.games.video.sony-playstation2 theOne <cmtipton@gmail.com> wrote:
>
>>yes, I'm quite thrilled with your last points. you summated it pretty
>>well. It sounds ludicrious to think a powerfully spec'ed system like
>>the xbox 2 wouldn't be up for the challenge of multi tasking or
>>"scheduling" as it's deemed by Doug.After reading an article on the new
>>dual cores coming from Intel, that's exactly what they're intended for
>>and early benchmarks reflect it. It's to my understanding with this
>>type or process management, are where the true gains of multi core can
>>be appreciated b4 widespread software/OS adoption. i.e. You'll be able
>>to play a game (with no drop in frame rate) while while encoding a
>>video on your PC. You'd have to think that feat would be even easier on
>>the box considering its not hosting NT or a bunch of other hungry ,
>>unecessary software.
>
>
> I'm still skeptical about whether the memory system would be able to keep
> up with 2 very demanding processes running.
>
> The developers - unless told otherwise - are going to assume their game is
> going to be the only thing running on the Xbox, and as such are going to
> assume they can use all the memory in the system. If you suddenly
> introduce a second application - such as a video encoder - it's going to
> take up some memory, yes? This could impact the game's performance and
> stability.
>
>
if you walk outside on a snowy day, you might slip, better just stay
inside
Dude, you have a hard time keeping up with the flow of the
conversation with your selective replies don't you?
Doug Jacobs wrote:
> In alt.games.video.sony-playstation2 theOne <cmtipton@gmail.com> wrote:
>
>>yes, I'm quite thrilled with your last points. you summated it pretty
>>well. It sounds ludicrious to think a powerfully spec'ed system like
>>the xbox 2 wouldn't be up for the challenge of multi tasking or
>>"scheduling" as it's deemed by Doug.After reading an article on the new
>>dual cores coming from Intel, that's exactly what they're intended for
>>and early benchmarks reflect it. It's to my understanding with this
>>type or process management, are where the true gains of multi core can
>>be appreciated b4 widespread software/OS adoption. i.e. You'll be able
>>to play a game (with no drop in frame rate) while while encoding a
>>video on your PC. You'd have to think that feat would be even easier on
>>the box considering its not hosting NT or a bunch of other hungry ,
>>unecessary software.
>
>
> I'm still skeptical about whether the memory system would be able to keep
> up with 2 very demanding processes running.
>
> The developers - unless told otherwise - are going to assume their game is
> going to be the only thing running on the Xbox, and as such are going to
> assume they can use all the memory in the system. If you suddenly
> introduce a second application - such as a video encoder - it's going to
> take up some memory, yes? This could impact the game's performance and
> stability.
>
>
if you walk outside on a snowy day, you might slip, better just stay
inside

conversation with your selective replies don't you?