[citation][nom]Marcus52[/nom]I'm interested in 3D, but for me there are several improvements in LCD technology that I'd like to see happen, and the 3D technology is tied up in the mix.I'd love to have a 120Hz monitor, but I'm picky about pixel size, and I know from the 1920x1200 24" I have that the 120Hz monitors made so far won't do for me. I've been tempted to buy one and see if the 120Hz will be enough better that I can live with it even with the larger pixels, because 60Hz is a bother to me too, but I've opted to not go that route so far. My last monitor purchase was for the smallest pixel size you can get (or that I'm aware of anyway), which is .233mm in a 2560x1440 27" panel. I love the monitor for that - but it's still 60Hz.So, for me, I want 3D, but I want smaller pixels, preferably a 16:10 panel as even the 27" is a little narrow top-to-bottom for my tastes, I want 120Hz for each eye, which would mean a true 240Hz monitor for 3D.Did I mention it would be nice to have 10-bit panels, as well? Of course, it would also be nice for game devs to make their games able to use the extra color capability.Bottom line, I won't buy a "3D" monitor because, for me, they just aren't good enough right now, despite being able to run at 120Hz, which I'd love to have otherwise.Great article, looking forward to what else you bring us about 3D tech.[/citation]
You will likely never be satisfied then. 3D/120hz monitors require twice the bandwidth of 1200p60hz monitors and the same as the 2560x1440 monitors. You have to make a compromise. You either have higher res, or higher refresh rates.
If they ever offer 120hz at 2560x1440, then they'll be able to offer much higher resolution monitors, and by your requirements, that means you have to choose the higher res monitor first.
That said, I moved from a 23" 1200p monitor to a 27" 1080p 120hz monitor. I actually find the 120hz monitor much crisper and better to look at regardless of the DPI difference (this could be a result of old vs new technology). Also, in 3D, jagged edges are far less pronounced, possibly because each eye will see a slightly different images so the jagged edges don't line up, so when the image is interpreted by the brain, it kind of meshes the two images together.