News Nvidia announces RTX 50-series at up to $1,999

Page 5 - Seeking answers? Join the Tom's Hardware community: where nearly two million members share solutions and discuss the latest tech.
That's fair then. We can agree to disagree and I'll stop here.

Just as a final comment: I can't stand graphical glitches in any capacity and when testing both FG and upscaling it's just worsens the experience for me way too much. This is not even talking about latency for FG. This reminds me back when the first 120Hz monitors were popping and people was like "nah; 60Hz is alright", or the usual "the eye can't see more than 24 FPS", where in this case it's on the opposite extreme of the spectrum.

Regards.

So Frame Gen isn't rendering anything the game is doing. Instead its just looking at the previous few frames and rending a third based on what's most likely to follow.

You walking forward, then turn left, except its already rendered the frame with you walking forward so next cycle it renders the frame of going turning left. Then an enemy target is moving one way only for the game to move it the other way and the AI frame ends up being wrong again. What you see on the screen is not only behind what the game is processing, but might not even reflect what you should be seeing.

DLSS Upscaling is a bit better, the game is rendering at a lower resolution and it's using past models to guess what a higher res image might look like. Better then some of the other upscaler methods out there, decent for someone with a weaker system trying to push a 4K display.
 
  • Like
Reactions: Loadedaxe
I would not be so sure, the trick here is the proliferation of AI-based techniques, especially given all the vendors are now playing ball with it, with AMD joining the fun.

It's not only that a gen step up would increase mildly raster performance, but it will also considerably increase AI compute on one hand AND will also have 2 more years of game releases and updates to introduce that in the games.

I actually think that the next two years will result in a major step up there because of that. And then you will end up having a new console generation too, which is practically assuredly going to utilize those capabilities too.
That's the thing. 8 out of the top 10 GPU's support DLSS, which means they are going to last people a lot longer than pre-DLSS cards. The third most used card is still a 1650. Think about that. A 4060Ti is 4th. How long is that card going to last people with DLSS 3.5 support, when so many people are still somehow gaming on a 1650?

There's no new meaningful console generation coming out soon. PS5 Pro launched 2 months ago, we're not going to see a PS6 for another 4 or 5 years. Switch 2 games aren't getting ported to PC and it's still going to be way slower than PC hardware. Early rumors are the X Box may see a new console towards the end of 2026, but no one really cares. Xbox is typically outsold 2:1 or more vs Playstation.
 
That's the thing. 8 out of the top 10 GPU's support DLSS, which means they are going to last people a lot longer than pre-DLSS cards. The third most used card is still a 1650. Think about that. A 4060Ti is 4th. How long is that card going to last people with DLSS 3.5 support, when so many people are still somehow gaming on a 1650?

There's no new meaningful console generation coming out soon. PS5 Pro launched 2 months ago, we're not going to see a PS6 for another 4 or 5 years. Switch 2 games aren't getting ported to PC and it's still going to be way slower than PC hardware. Early rumors are the X Box may see a new console towards the end of 2026, but no one really cares. Xbox is typically outsold 2:1 or more vs Playstation.

The whole point is exactly that - it's no longer a novelty and every half-decent game that is at least somewhat GPU demanding is now not only coming with DLSS or alternatives but also relying on it.

In other words, just about every decent title going forward will have AI based rendering techniques baked in, and what's more - it's quite easier to go from DLSS 2 to DLSS 3/4 for the devs, than from nothing to DLSS.

Going forward AI processing capabilities for GPUs will matter a lot more and so will frame generation at least in some capacity especially for more budget GPUs.

IMO, the most impressive tech demo we did not see would be maxed out CP77 running at 4k 100+ FPS on something like 5060 and we will get to the point in 2-3 years from now where game devs will start to assume you have at least 40 series cards of some sort to enable the visuals they want to provide that would be impossible with just pure base rendering for mainstream gamers.
 
A ton of good opinions here. made my morning reading a worth while with some good coffee.

The future of gaming is changing, and has been for the last few years. Accept it and be part of the growth, or deny it and play at 1080p 60Hz, just because... reasons.

I see a lot of good points and agree with parts of everyone's points. But we are hitting a ceiling with current hardware, and gamers are wanting,..... no, demanding more. Nvidia just happens to be the best at pulling off this "trickery".

It is what it is, all we can do is wait for all the review goodness coming.
 
The whole point is exactly that - it's no longer a novelty and every half-decent game that is at least somewhat GPU demanding is now not only coming with DLSS or alternatives but also relying on it.
How many games without raytracing currently require DLSS to run medium settings at 1080p on a 3060 level card?

If you include raytracing, 9 out of the top 10 cards aren't going to perform well if they perform at all. Game devs know this.
 
It was a simple question. What is a mainstream gamer today. As you referenced. Steam shows 2/3's of gamers game at 1080p or lower and 70% currently have a GPU with 8GB or less VRAM. 1080p, probably 60hz maybe creeping up to 100hz. That's a mainstream gamer.

Yep. I've read that before. It's kinda shocking actually because I'm one that embraces technology. 1080p debuted in like 2007 or something. I remember getting my first blu ray player and saying goodbye to DVD.

My first 4K display for my PC was somewhere around 2015... and every TV in my house as well as my PC display is a 4K OLED.

I'd be willing to bet those same people from the steam survey are rocking a 4K panel in their living room.., so why not their PC? They all love their fps obviously. 🤣