meat_loaf :
Benchmarks differ between different builds, look at Linus and Anandtech of the GTX 960, same games but with different FPS results. Linus's test with his 960 only showed 2/5 games where the 960 was close to R9 285 performance due to optimized games for nvidia, but in the other 3 the performance was relative to R9 270.
Well, as of today,
Anand's review doesn't have any bench scores at all ( it's just reporting on the card specs, ) so I'm not sure what you're trying to say that they have different results than Linus. If Linus has anything listed, I can't read it right now since the site is down at the moment. And no one here has suggested that drastically different bench setups will produce exactly the same numbers. We're saying that outside wildly different OS and driver versions, you'll see relatively repeatable results within a small variance. If the results are close enough that the scores can flip-flop in subsequent tests, the reasonable person says they're essentially tied. If you do end up with wildly different numbers, the smart person first questions the methodology before the product.
meat_loaf :
Benchmarks can only be used as a tool, I only look at real performance of the card in a system while running games.
What are you talking about? The scores shown here included actual games, and that's very much "real-world performance."
Here are some more scores of running actual games. You'll notice at 1920x1200 the 270X only catches the 960 once, in Hitman, which favors AMD cards. Everywhere else the 270X is notably behind. In a few games, like Bioshock and Crysis 3, the 960 nearly catches the 280X.
meat_loaf :
But it cannot be denied regardless how the GPU architecture is newer, 128bit bus is a problem for certain games that require extended use of VRAM allocation. Shadow of Mordor is a prime example of that and we can only expect to see more games to be designed that way. GTA 4 was already an example for last gen cards when it recalls and stores so much objects for rendering into the memory, and its worse with ENB other mods. I expect no less from GTA 5 to be the same.
No one has said that a 128-bit bus isn't a limit in certain use cases. Most of us here made the same point when the 660 was trimmed back to 192-bit. However, in the 660's and 960's cases, the vast majority of the time the memory pipe isn't a factor at the cards' preferred resolution of 1080p. By the time the memory pipe is stressed, you're likely at the GPU's stress point as well. The 270X you keep touting can only maintain 35fps in Shadow of Morder @ Ultra detail 1080p. The 960 can do 41fps minimum with half the pipe. That's not exactly disappointing for a ~$200 GPU.
meat_loaf :
Lastly, its definitely not a budget build at that price point. You can find R9 270 giving you excellent performance at 1080p for cheap, when R9 280 is priced at the same point (sometimes even cheaper) as 960. Nvidia isn't creating a new card to show its performance, what Nvidia is doing is going down the exact road it went with Titan when it advertised it as gaming card.
That depends on your definition of low-budget, which not everyone shares. I consider the $200 price range right in the middle of mainstream, with the low-budget somewhere between $100 - $150. But that's beside the point. The 270X is rarely available below $170 and more commonly at $180 while the 960 is at $200. Given the 960 consistently outperforms the 270X, I think the $20 premium is deserved. I don't know why you keep bringing the 270X into the discussion. The shootout is between the 960, 280, and 285.
meat_loaf :
You dont use any nvidia cards for bitcoin mining, its highly useless. Based on truly-computational codes, AMD cards run better than Nvidia. This fact is already proven when users use AMD cards over nvidia in bit coin mining.
Do you even bother reading what was actually said? No one said to use NVidia cards specifically to bitcoin mine, only that mining itself is much more GPU dependent than VRAM bandwidth.
meat_loaf :
Also its proven 128bit is problematic at this calibre of gpus. Linus did a test with Asus Strix 960 on 4k in WoW. It actually significantly less fps even against R9 270. Even if both cards are not meant for 4k, you can see it is a bottleneck. More and more games today will significantly start using more effective memory as object mesh, tesselation, and textures becomes more dense for crisper image. Games like Shadow of Mordor, Witcher, GTA 5 will become a problem.
So a base Honda Civic is a crap car because it can't compete on the track? What does it matter if it's bottle-necked at 1440p or 4K if you're not actually going to encounter it? What does it matter if the 270X did better if you're still watching a slide-show? You're talking about this bottleneck as if everyone hits it. They don't. No gamer drives a 1440p or 4K screen on a $200 GPU because no gamer spends two or three times the money on a display as they do on graphics power. Please show me where this 128-bit problem at 1080 is "proven" to the point it makes the game unplayable or dissatisfying.
meat_loaf :
At this price point, which I doubt nvidia will even lower the price, its not worth the buy regardless if its cheaper than 760. When you can find R9 280X selling for less, and at the same price of 760 you can actually buy R9 290 which destroys 960 and gives you 970 performance.
Please, show me where you can get a 280X for under $200. I'll buy one today. Best I can find is a $220 Diamond ( which I wouldn't buy, ) and $230 Asus ( but that's only after $20 MIR. )
Meat Loaf, enough with the strawmen. You keep ranting and raving about a problem that largely doesn't exist and one that none of us have been advocating.
CaptainTom :
But you can get a 270X 4GB for $200, which is worth the 10% drop in performance.
What is a 270X supposed to do with 4GB of VRAM? The GPU would struggle at the resolutions, AA, and other detail settings required to utilize that much memory. You'd have to XFire them to use the VRAM, and for that cost you're better off getting a 4GB 970 or 290X.