To those saying the hair looks like it's underwater, you didn't watch enough of it. Watch at 2:18 with the wind speed sped up. It looks perfectly fine! Also at 60fps+ is more than enough for fast moving hair. I'm not sure why the head shake looks slower, but obviously there is enough speed to draw the hair for turbulent, fast wind. And while it's true that you could not put a dozen of these exact models in a real game, they could put a reduced hair model (less strands) in a real game and probably make it look almost as good as this. Like GTA4 with 1 to 3 hot chicks, with hair walking by could be done. Let's put it this way, it would blow the other stuff they are doing away. Also Crysis is an example of this when they have grass and weeds all over the place. So no, there is no super dense grass, but there is enough grass that the place seems like you are outside. So in my opinion, some form of hair will eventually come to games, even if it's reduced below this quality level. And that quality level will be far above 5 years ago.