This "package" should comes with their Touch controller instead of the WTF M$ Xbox1 controller that some users already have and many others already have the similar thing (like Xbox360 controller). I will be a lot more comfortable to pay $600 if the package comes with Touch controllers.
it would be a lot more affordable, but that's not the reality of things. The Rift has a ton of brand new, expensive technology baked into it. The company has stated that at $600 it is not making a profit.
The xbox controller is bundled, because litterally every game available for it right now uses an xbox controller. Rather than make people that don't have one already, go out and buy an extra device just so they can play with thier Rift is silly. You may have a controller already, but not everyone that wants VR does.
Touch is brand new. Very few games suppport it, and the hardware is not final. It will also probably be a few hundred dollars for them. These aren't just an xbox controller in a different case. Lots of new tech in there. It won't be cheap.
Oculus better HOPE the Vive isn't priced below $600 or you'll see a lot of their "pre-orders" disappear quick.
Theres no possibly way Vive will be that cheap.
HTC has always said its are going for the premium experience. The company has no intention of making it more affordable than Oculus Rift
I would not be surprised if the Vive costs more than a Rift + Touch.
Its an advanced headset with more features than Rift. Full room scale tracking, and two controllers all in the box.
If you havent used VR before, dont buy a rift right now.
I used one of the earlier models at E3, and it was a cool experience. Not a 600 cool experience, but it was still fun to use. I recommend finding a way to try out VR before buying it. It isnt for everyone. I liked it, I wouldnt spend more than 100 bucks on it though.
Don't consider your early preview a look at what the final Rift is like. It's not.
The final product is very good, and there's some really great content available. You may not be willing to pay that much, but Oculus has already outsold its current supply and allotments it can build by March. Pre-orders are now delivering in June. This tells me there's plenty of people that have no problem spending $600 on a VR headset.
I kinda feel they shot them self's in the foot with a 599 price tag. Personally I plan to pass now that's way to heft a price for Gen 1 VR.
1st off your trying to build a user base. While hype is cool and people saying there going to get it is cool. That does not always translate into real world sales. Unless they can pick up a decent amount of early adopters ((Which at this price not sure they will)) then its going to be regulated to a niche market until something better comes along. I happily paid 300 bucks my self for the device and felt justified but 600 dollars.
2nd thing is unless there are tons of early adopters as I mentioned. big gaming companies ((I hate them so do you but hey what are you going to do.)) EA, Blizzard/Activision, Bethesda Softworks, etc. Are not going to spend the money to develop for this thing. Yea I think its dead in the water as it currently stands but only time will tell. I am sure they will sell some but no where close to what they hoped. I bet the majority of people need a video card upgrade also. Then your looking at what 1200 bucks to get a video card + the rift ....
Nvidia recently stated that it estimates there are only 12 million gaming PC's out there capable of driving the Rift.
It's no secret most people will have to upgrade to buy in.
You know how to make VR dead in the water? Make an inferior experience that is underwhelming just so people can afford it.
Oculus has taken the stance of make the best it can make for the first go around. This is not for every single person out there at this stage of the game. VR is cutting edge. Early adoption comes with a price in any category.
Activision doesn't need to back it when companies like Nvidia, AMD, Sony, Intel, Unity, Unreal and Crytek are behind VR full stop.
VR is a new frontier. Its a perfect oportunity for the small shops to gain notoriety and become an Activision or EA of the VR market.
If those companies think the market is too small, then a smaller company will come in and pioneer it.
Make no mistake, VR is here to stay. It's not going away any time soon. It will be a long time before its ubiquitous though. Palmer Luckey recently tweeted "VR will be something that everyone wants, before it will be something everyone can afford." We're not even close to the stage where everyone wants it yet. VR is going to be expensive in the first year. That won't have any negative impact on the longevity of VR though.