Origin PC Millennium: 3-Way SLI And A 4.6 GHz Core i5

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youssef 2010

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The fact that you're reviewing this on TH is very funny.I don't think anyone on TH is willing to pay $700 for tech support. This article proves that the forums alone can save you a LOT of money.
 

tyr2

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Hmm. "Noise" and "cost" ... I'd be tempted to benchmark my recently completed HTPC with very similar components completed at far less cost and fully watercooled with MB & thermal capacity for SLI-ing nVidia 660Ti/2GB's; I doubt that there'd be a significant difference. I've got tons of thermal and overclocking headroom. http://www.mbaalt.com/Baby%20Photos.html. By incorporating 2x200mm fans (I/O), 2xNexus silent 120's on XSPC/240RX, and SwifTech with PWM, the rig with 1x2TB plus 1x3TB both at 7200RPM is silent within its Fractal Define R4BW case. Point, Game, Set, Match.
 
[citation][nom]quangluu96[/nom]Agree, since I'm lazy to build my own, I just head off to cyberpower and get myself a GTX 680, 8GB ram an i5 3570k for around 1300$[/citation]

I'd rather build my own system for $1000 and get two GTX 670s or two Radeon 7950s and a good enough CPU cooler for some overclocking. The rest of the components could still be as good as or better than most good $1300 prebuilts and that's including customized builds from most sites.

[citation][nom]bryonhowley[/nom]So not only are we paying way to much for it we get a inferior out dated slower obsolete OS that we would have to spend more money on just to bring it up to date with Windows 8.[/citation]

Windows 7s isn't much cslowing at all in most games and is not obsolete at all. Windows Vista isn't obsolete either and even XP, a more than ten years old OS, is only barely obsolete.
 
[citation][nom]BulkZerker[/nom]I dunno, when Toms (I think) Did a scaling test with a quartet of 5770s the scaling was fine out to 3 cards, the 4th smoothed it out but only boosted performance around 20% so 5% overhead? Not too shabby.[/citation]

It depends on the game (even on settings and resolution to a lesser extent), drivers, GPUs, PCIe lanes, and more. Generally, two GPUs scale excellently with a third being hit or is and a fourth being hit or miss to make even a somewhat noticeable impact in performance.
 
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