Alas, I think many of you are missing the big picture and the trends that are driving things.
Allow me to share some information that will shed som perspective on the PC gaming situation.
Lets start with:
http://www.geek.com/laptop-sales-exceeded-desktop-sales-in-may/
and this
http://www.marketwatch.com/news/sto...x?guid={02E0DBFD-D157-43C1-B1FB-42F2794866C7}
Specifically:
"Gartner's Reynolds said that for 2008, he estimates notebook unit sales will climb 22.1% on year in the U.S., with notebook revenue rising 12.4%. By contrast, U.S. desktop units are expected to fall 11.6% this year, and sales are forecast to fall by 17.9%."
Yes, I have a PC desktop I built for gaming and it plays everything very well and reliably.
I also own 2 very good notebooks. Each has 2gb of ram and core2duo chips, one has an ATI and one has an Nvidia adapter. I will sum up the gaming on the notebooks by saying, it is less then satisfactory.
Like it or not, there is a gap in capabilities between a PC and a game console. There are also advantages in a notebook vs a desktop. Otherwise, notebooks would not outsell desktops in the US.
To buy a "game" notebook is still very pricey. It is cheaper to buy a notebook and a game console then a gamers notebook.
Heck, with the current notebook prices, you can buy a notebook that will do practical applications just fine and a game console for less then a gamers desktop PC.
This is why many industry people are not targeting games for a PC release. Here are the key points:
1. Development takes several years for most quality games.
2. Installed base determines potential sales.
3. PC market is more dynamic (i.e. changing) then consoles.
4. Fixed hardware and software specs speeds up development and gets you to market faster.
5. Uncertainty...... must a game for a PC be designed that when released 3 years from now it will play on a desktop, notebook, PC or MAC for the largest possible installed base?
This is why a PC is less relevant today for game designers then it once was.
I do not expect such a situation to continue. There are several things coming out that I predict will make PC as a game platform enjoy a strong revival in the near future. AMD has started a trend that I see continuing with their integrated platforms. By adding enough GPU power on an integrated platform for reasonable gaming on a desktop, I foresee that the same is just around the corner for notebooks. Once you have a stable (i.e. will still be around and compatible in 3 years) and backwards compatible graphics options (i.e. new hardware runs old stuff, just faster) in a notebook that can keep up with game consoles, PC games will flourish once again.
AMD, Nvidia and Intel have technologies out or in development that hints at this possibility.
Just think if you could by a $750 notebook that did office applications, played blu rays disks, and played games as well as an Xbox, why would you buy an xbox?