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Thusly laptopsurfer@gmail.com (laptopsurfer) Spake Unto All:
>I was wondering having seen the "fake" image of Half-life 3 which
>looks like a photo realistic game ... what is the future for this ?
>Will we have games that look like a movie ?
Pretty much, yeah. The step isn't so big - we already have tons of
movies which look like games (e.g. Troy, Spiderman, van Helsing,
X-men...), it's mainly a question of computer power and...
>how will this be done
>using digital cameras and some how stiching the images together and
>then layering the players, models ontop of that?
....how to build the world. Yes, I'd think we'll see human actors at
least model for computer games (we already have; see Riddick: Escape
from Butcher Bay, starring the representation of Vin Diesel) but
eventually we'll see computer actors replacing human actors in movies
instead (this has arguably also started, see Tom Hanks in Polar
Express).
Designing the worlds will need rethinking. It takes much too long and
is much too expensive to hand-craft large photorealistic worlds -
it'll have to be automated, through semi-random permutations of
predefined objects. This will, for instance, mean that you'll be able
to create a whole forested landscape, where every tree and rock and
blade of grass is different, in seconds. Then you just hand-edit the
most important areas.
>Is this something we
>epeect to see in the next 10 years of longer ?
I don't think we'll have truly photorealistic worlds in ten years. In
ten years they'll be close or equal to the computer graphics in
Spiderman or the combat scenes in Lord of the Rings, but it'll still
be fairly easy to tell that it's computer animation (just as it is in
those movies).
However, the speed of development largely depends on how much money is
spent on development. If PC games continue their present slow decline,
then it'll take a very long time for games to become truly
photorealistic, as console evolution is much slower.
If piracy is overcome, so PC game production becomes more profitable,
then it'll be a much faster process.
There is at least hope that in ten years we will no longer need worry
about graphics quality and can instead focus on how to better
interface with the computer & gameworld.