Archived from groups: rec.games.roguelike.nethack (
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On 3/27/05 2:22 PM, Boudewijn Waijers wrote:
> jorge estrada wrote:
>
>>one player figuring something out doesn't make the case that the
>>game can be figured out without spoilers for the majority of players.
>
> If ONE can do it, everyone should be able to do it.
>
> As long as one can stand the boredom, of course. I don't think even *I*
> would have the patience to do it...
I think there are three separate questions going on here: 1) Is the game
theoretically possible to ascend without spoilers? 2) Is the game
practically possible to ascend without spoilers? and 3) How much does
the example of Ellora affect our understanding of the first two questions?
To tackle the third question first, I don't much like the approach that
"Ellora (almost) did it, therefore it's possible, both theoretically and
practically. QED." There are two major problems with this approach: how
unspoiled, really, was Ellora's player, and how much in that game was
the product of dumb luck, as opposed to learning how to play?
The most impressive thing, to me, about the Ellora story, was the
player's original post: "Hey, I've gotten trapped in this big fortress;
how do I get out?" It was impressive that an unspoiled player had gotten
down to the Castle--all the more so since those of us who are spoiled
consider the game effectively won at that point. What we may have
missed, in our enthusiasm, was that Ellora's game was anything but
effectively won. The player was stuck, and came to us for help. Yes, he
asked that we not spoil him, and most of us tried our best not to spoil
him, but from the first "The stairway is in the maze on the left, but
DON'T GO UP THE STAIRS WITHOUT A BLINDFOLD!" we were prodding him along.
Ellora's player drew heavily on his past (apparently thorough) knowledge
of D&D, which is a rather odd definition of "unspoiled" to begin with.
And even so, he had no apparent knowledge of fire resistance or magic
resistance, which were the two issues that most of us figured would kill
him sooner or later. I couldn't read through the blow-by-blow accounts
of *every last single bloody battle* to find out if he ever figured
those things out; I do know that he ended up getting pretty far down in
Gehennom, one way or another.
So we have a player who had a lot of indirect knowledge of the game,
even if he didn't consult actual "spoilers," and had at least some
assistance from the r.g.r.n community as well. Even so, the player got
as far as he did largely by luck, and without knowing certain things
that most of us consider pretty crucial to winning the game. Was an
ascension possible? Yes, but then the question would be, Would it be
repeatable? On that question, I have strong doubts. Ellora's player has
shown a willingness to contact us again and share details of other
characters' adventures; the fact that this has happened only once, and
the story was quickly aborted, suggests to me that the player has had no
comparable success since Ellora.
So back to questions 1 and 2, I think that an unspoiled ascension may be
theoretically possible, for certain questionable values of "unspoiled,"
and given enough dumb luck. In practice, I highly doubt that it has
happened or will happen. Yes, such players wouldn't be a part of forums
like this one; on the other hand, presumably they do have friends they
would tell. There should be anecdotal evidence; heck, even whole urban
legends should be springing up about Tommy, the deaf, dumb, and blind
incredible Nethack player who ascends at will without knowing what a
"spoiler" is. The fact that this doesn't exist argues strongly for me
that no one has even gotten credibly close.
After all, overcoming boredom isn't really what playing a game
(presumbably for fun) should be about, anyway.
--
Kevin Wayne
"I came to Casablanca for the waters."
"Waters? What waters? We're in the desert?"
"I was misinformed."