Thor :
More video games (eg Borderlands 2) use "nVidia PhysX”. If you have an ATI card, you must emulate this system with software. It slowed down a lot and the power of ATI cards.
AMD bought ATI like, and that AMD continues to sleep, and does not compete against the system "NVIDIA PhysX" by creating a similar system; it is much more advantageous for the players now purchase an nVidia card.
And it will be the same in the future. Just look at the competition was not even Intel and AMD CPU in the world. Too bad ATI has sold his soul to a company as mediocre. Suffice to say that she committed suicide.
It does not make a ATI card more powerful than nVidia. For emulating "nVidia PhysX" this ATI becomes slower and less powerful. Better now buy an nVidia card.
Your first statement is true AFAIK. Though I'm not sure what you meant by "and the power of ATI cards." Please elaborate.
But about those other points of yours, I have something to say about them. How sure are you that AMD is just "sleeping" (doing nothing about it)? For you to just claim that just like that is both defamatory and unproven if that's the case. Haven't you seen their efforts with promoting general-processing with GPU's? OpenCL? HSA? Fusion? APU's?
For one thing as well, PhysX is owned by Nvidia, and I don't think AMD could implement support for it on their cards. It's also a problem that
some game developers choose to use it. Nvidia might have tools that are easier to use for developers. AMD may be working on that, or rather, some game/physics engines may be implementing things like OpenCL already. I think games like Battlefield 3 have support for DirectCompute already, but just for ambient occlusion I think.
Another thing, I don't think the AMD GPU's emulate PhysX on them. If it hasn't changed, I remember that they (the calculations) fall back to the CPU (like you said "software" i.e. not "hardware-accelerated," unless this isn't what you meant). I remember someone sharing this article for me on that topic. It mentions how the PhysX engine may be intentionally left to only be single-threaded by either (or both) Nvidia or game developers. I was told (and read) that Metro 2033 implemented the software version of PhysX run on multiple threads (enough so that all of a Phenom II X6's cores were taxed substantially by the game). Here's the article if you want to read it.
CPU PhysX: Multi-Threading?
Anyway, if you're saying that Nvidia cards are superior (
in your opinion) because they support HA of PhysX games, then that's fine, but bashing AMD
with points like that seems wrong to me, and if you do, you could expect comments like this one.