I mostly agree with Mitch and Sakkura, and do not agree with freak777power. While an Intel chip outperforms these new Ryzen offerings in most games, across the board, there is no objective measure by which Ryzen "sucks." Particularly as Sakkura points out, on the 60Hz monitors still extremely common, there will be little or no visible difference in actual use. Furthermore, as is appropriate for benchmarking, these are "clean" systems. I'd like to see what happens if streaming during gaming is tested, or fully loaded systems with lots of other processes (AV, firewall, driver updaters, Steam and/or Origin, vapor (cloud) services, etc) are running while playing.