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Grand Moff
The 1080ti is still good for the latest titles, at medium settings.The 1080 Ti is long gone and is rubbish in latest titles, stop falling for the propaganda.
Even the RTX 2060 has caught up.
The 1080ti is still good for the latest titles, at medium settings.The 1080 Ti is long gone and is rubbish in latest titles, stop falling for the propaganda.
Even the RTX 2060 has caught up.
That card don't support DLSS that it says is needed for the mim specks.
But it's not, it can't even run AW II on Low.The 1080ti is still good for the latest titles, at medium settings.
I was referring to every game except that one, it's hardware requirements and performance are utterly ridicolous.But it's not, it can't even run AW II on Low.
Going to be honest here, the requirements are not absurd. Our expectations are, the game looks amazing even on low which is why a card like the 1080 Ti is long in the past now.I was referring to every game except that one, it's hardware requirements and performance are utterly ridicolous.
I'm not sure what you're talking about here as if you have a card that supports mesh shaders the performance is fine until you start putting all the rt features on. I mean in TPU's testing the RTX 3050 gets a bit over 30 fps at 1080p/max non rt. In general it's UE5 games which are the ones savaging every card unless you use upscaling.I was referring to every game except that one, it's hardware requirements and performance are utterly ridicolous.
it is interesting that both the 5700xt and 1080ti both don't have mesh shaders. Which is interesting because the 1080 ti outperformed the 5700xt at launch, but in Alan Wake 2, the 5700xt destroys the 1080 ti. according to this techpowerup article anyway. The 1080ti also doesn't have mesh shaders, but it gets destroyed by the 5700xt. I should be fine with 6800 since it has hardware mesh shader support. I did not know that not having mesh shaders made that big of a difference until I learned that the 1660 ti destroys the 5700xt only because it has mesh shaders. https://www.techpowerup.com/315149/...00 series,5700 XT delivers unplayable results.Well, they're playing the semantics game because it always used to be that "unsupported" meant "does not work at all", a sentiment that was echoed by Tim Schiesser (although it might have been Steve Walton). This is why the tech press was speculating that it wouldn't run at all. Personally, I hadn't heard much about mesh shaders and I certainly didn't know that the RX 5000 cards didn't have it because until now, it made literally no difference so it wasn't ever talked about.
For that same reason (also because it was A LOT less expensive), I got my RX 6800 XT.This is why I wasn't going to buy a 3080 at all until they released the 12GB model and I was able to get one for the same price as 10GB. At that performance level less VRAM than a 1080 Ti/2080 Ti despite being faster than both was just unacceptable to me.
Neither would I, but we're both fortunate enough to not have to. For people who literally can't afford more, these cards work great, Alan Wake 2 notwithstanding.Ah I was just looking at price point and wondering why anyone would want either one for ~$150.
Yeah, I went back and read it again and I realised that I mis-read it. You're right, my bad.I didn't say anything about extra performance just that the difference between an 8GB and 11GB card at this level of performance (meaning this relative level of GPU performance) is irrelevant. You won't be playing anything at a high enough resolution to really notice the difference in texture quality (barring mods that are potentially VRAM hogs).
What else would you buy at that price point? I don't know of anything that would beat the 1080ti at $150, also check your conversations.Neither would I, but we're both fortunate enough to not have to. For people who literally can't afford more, these cards work great, Alan Wake 2 notwithstanding.
Well, that would really be great if the GPU is in good condition and that may oftentimes be not very easy to tell. CPUs, on the most part, either work or don't - so getting a second hand CPU is by measures safer. Graphics adapters are a little more finicky and there may be damage or serious exhaustion which might bring artefacts or stuttering or other problems which you may hardly be aware of before making your purchase. So it would be quite dangerous; in comparison to buying a 2nd hand CPU for example. So do keep that in mind.I play mostly Total War, Civ, Cities Skylines type of games. My gaming pc is quite old: Core i5 6600K OC'ed to 4.5 Ghz, and GTX 1060. This set up is still ok at 1080p, but it's not quite up to the task ever since I upgraded to a 3440x1440 ultrawide monitor.
A new gaming PC would be ideal but money is kinda tight. Maybe a used 1080/1080 Ti would be a decent stopgap measure for now? These can be had for ~150$ on eBay. I want to target ~50-60 fps.
Sure, it destroys it, but in the same way that the RTX 3060 "destroys" the RX 6600 in RT. Neither of them is really all that usable and it's like being the tallest midget in the room.it is interesting that both the 5700xt and 1080ti both don't have mesh shaders. Which is interesting because the 1080 ti outperformed the 5700xt at launch, but in Alan Wake 2, the 5700xt destroys the 1080 ti. according to this techpowerup article anyway. The 1080ti also doesn't have mesh shaders, but it gets destroyed by the 5700xt. I should be fine with 6800 since it has hardware mesh shader support. I did not know that not having mesh shaders made that big of a difference until I learned that the 1660 ti destroys the 5700xt only because it has mesh shaders. https://www.techpowerup.com/315149/psa-alan-wake-ii-runs-on-older-gpus-mesh-shaders-not-required?cp=2#:~:text=AMD's Radeon RX 6000 series,5700 XT delivers unplayable results.
I play mostly Total War, Civ, Cities Skylines type of games. My gaming pc is quite old: Core i5 6600K OC'ed to 4.5 Ghz, and GTX 1060. This set up is still ok at 1080p, but it's not quite up to the task ever since I upgraded to a 3440x1440 ultrawide monitor.
A new gaming PC would be ideal but money is kinda tight. Maybe a used 1080/1080 Ti would be a decent stopgap measure for now? These can be had for ~150$ on eBay. I want to target ~50-60 fps.
A quick check on ebay shows several 6600 XT models having been sold right around $150.What else would you buy at that price point? I don't know of anything that would beat the 1080ti at $150, also check your conversations.
The 6600xt might be faster than the 1080ti in terms of GPU horsepower, but the 1080ti has 11GB of VRAM. not that is going to matter for much longer if Alan Wake 2 is any indication.A quick check on ebay shows several 6600 XT models having been sold right around $150.
if you really don't ever plan on playing newer games with new technologies then the 1080 Ti can still be a pretty decent card these days.Maybe a used 1080/1080 Ti would be a decent stopgap measure for now? These can be had for ~150$
11GB VRAM at that performance level is virtually meaningless so it's not really a selling point whereas the 6600 XT uses less power, has an up to date featureset and should have longer driver support.The 6600xt might be faster than the 1080ti in terms of GPU horsepower, but the 1080ti has 11GB of VRAM. not that is going to matter for much longer if Alan Wake 2 is any indication.
Hence my saying of not for much longer.11GB VRAM at that performance level is virtually meaningless so it's not really a selling point whereas the 6600 XT uses less power, has an up to date featureset and should have longer driver support.
A quick check on ebay shows several 6600 XT models having been sold right around $150.
Not to mention, you can get fluid motion frames on it which will help improve performance at the cost of latency. You could also use RSR for games that don't have FSR.I'm in fact looking to get 6600XT instead of 1080 ti. It's newer and uses less power, and a lot less likely to have been a mining card.
It does cost a little more than 1080 Ti, in the range of $175 to $200 vs $150 to $170. Probably worth it tho.Not to mention, you can get fluid motion frames on it which will help improve performance at the cost of latency. You could also use RSR for games that don't have FSR.