I should point out as well, that the official message board on SimCity.com is far more entertaining than the game itself. 24 hour comedy gold.
Especially since the big 2.0 patch. Potential buyers of SimCity should note that the 2.0 patch delivered bugs like "Trees now give off the noise of sirens." and "Taxi-cab invasions randomly appear, clogging your streets for days."
Users have had to invent creative solutions in street layout to either minimize or avoid the use of stoplights altogether, which is ridiculous. Once you reach a certain population this can completely kill your city.
In my latest cities (SimHamlets), I based the road design on "reverse L" designs, making zero 4-way intersections and using streets more heavily than avenues. Avenues, it turns out, don't allow motorists to turn around. They function like an interstate would, if an interstate had no off-ramps, and had a bunch of intersections.
Public services seem to randomly stop working, more specifically trash and recycling pickup.
I've built 10+ cities now as a result of writing this review, and I have not yet once seen a Recycling Center that worked. Not only this, but the garbage collection always, always, always seems to be unable to collect the total number of garbage cans in the city, even maxed out.
Oh ya, you can lose a city or even an entire region due to some sort of critical (and seemingly prevalent) server syncing bug.
The region I was playing multiplayer SimCity in had cities with more rollbacks than Walmart.
Tourism is broken, largely due to traffic problems.
I tried a "tourism" city once. Usually you make your big money with event buildings, like the stadium and expo center. You make bets with money up front betting how likely it will be that a) tourists will come and b) your road system won't melt down. Totally...uhh, "fun", in the classic EA definition.
Joe, the new comments section under the news items is pretty bad...forums are fine, imo, though quoting is buggy.
They are still working out the kinks on article commentary since the switch-up to the new article comments system. I'm pestering the devs on a daily basis on this, and hoping to have it fixed soon.
One way for us to put the screws on publishers is to stop pre-ordering games.
I've stopped pre-ordering entirely. With digital downloads, why would you pre-order any longer? If you can wait till the day of, even, you should. I try to wait until a week or so after, especially with the big ones. We've been trained to know that the first release by certain publishers (EA) will be buggy and require an OMG LAST MINUTE PATCH! to become functional.
However this will be an interesting test to see what happens with a terrible game that you know has many DLCs scheduled down the pipeline. How will EA price the DLCs?
I'm betting they'll use the pricing model from The Sims, with wide ranges from $1.99 to $8.99. They've so far used the game as a car commercial and to sell toothpaste. Brace yourself for when they start selling space in SimCity to OTHER EA games that marketing says need a little push.
The first paragraph reminded me of the movie "the terminal" when Viktor Naworski repeats to the security camera "I'll wait".
Funny, I was thinking of the word "terminal" while writing the review. But mine was more in the "We're afraid the illness with bad game development is...terminal." kinda way.
On another topic: I liked the review. How about a section called Tom's gaming and review games (in conjuncture with h/w, or something like that?)
We had a Tom's Games for a long time, though it was all flash games and such. I'll ask the editor guys if they'd be down for more game reviews.
some people were linking this article on the simcity forums, and EA moderators were blocking the posts claiming it was a link to some guy's hardware store named Tom......no joke......and that the link to the this article was just some store trying to sell stuff. ......oh, and that TOM ( who wrote the article =P ) was just using EA bashing because it was a good way to get hits for his stores website........ROFL.......
Well then. A field trip is in order.
Leave the city. Come to Second Life!
I'm in Second Life. Let's just say the llama problem in SimCity is considerably less.... uhh..."X-rated" than the llama problem in Second Life.