Skyrim Developer Says PC Development is a Headache

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Anyway, Dilaudid can fix that like nothing else. Pete Hines of Marketing should STFU, he's not making games and earns money by fabricating lies. Douchbags like himself should leave designers and coders make games.
 
[citation][nom]cptnjarhead[/nom]It just is. A million different possibilities of hardware, drivers, etc. As you saw with Rage, all it takes is some bad video card drivers and years of hard work comes off as 'buggy' when in fact it's a really solid, stable game."GLIDE, OpenGL, and Direct3D make it tough. wish there was a unified API that developers could use to make things easier.[/citation]

that GLIDE bit is a mental fart, i assume. glide went down with 3dfx back then, there have been no new glide based games ever since those in development were completed after nvidia bought them out. the only way to use GLIDE games these days is through a wrapper or an emulator, but why would you want to, there's plenty of fine games out there. as an aside, glide was basically a subset of opengl, trimmed of all the calls that were not required in game development, at least as it was back in the 90's. devs loved glide, and so did gamers who played on 3dfx hardware, a shame it went the way of the dodo.
 


Lol, why? Those OSs still don't have any decent GPU support... why bother? Mac OS and Linux fanboys pride themselves of not "playing toys"...
 
[citation][nom]njt[/nom]that GLIDE bit is a mental fart, i assume. glide went down with 3dfx back then, there have been no new glide based games ever since those in development were completed after nvidia bought them out. the only way to use GLIDE games these days is through a wrapper or an emulator, but why would you want to, there's plenty of fine games out there. as an aside, glide was basically a subset of opengl, trimmed of all the calls that were not required in game development, at least as it was back in the 90's. devs loved glide, and so did gamers who played on 3dfx hardware, a shame it went the way of the dodo.[/citation]

WOW!
 
All these big name developers keep shit talking PC. It's funny how you never heard this stuff back when consoles weren't so popular.

I don't really know what's happening but it seems to me the devs are getting lazy. Like they put all their effort into making the consoles versions of games, and then finish the PC version last. Then they sit and complain because they basically built a console game and are trying to PORT it to PC at the end of the cycle.

Shouldn't it be the other way? ... build the game for PC's and then port it to the under powered consoles?
 
What the frick ever happened to SEA DOGS? Why didn't these guys produce sequels to this game?

Great pirate ship battle sim and game in general. Would like to see a new release of this one on my two 580s!

Looking forward to Skyrim on this setup. Hope they fixed the combat system by which the dire wolf that kicked my ass when I first started the game has a harder time kicking my ass by the time I finish it.
 


It was the case with BF3. I really, REALLY hope ME3 will be ported properly... I hate hearing all this abysmal stuff about the menu being so console-oriented; it pissed me off in SW:TFU to the point where I dropped the game and never came back to it.



It's just an excuse. They ARE getting lazy... Ever had a LEGO Mindstorms set? You can either program the robot using one of the existing program languages (I do it in Java) or use the toolkit that is made for young kids and consists of the blocks that you can drag together to make simple algorithms. Sure, the toolkit is much simpler, but the stuff you can pull off with actual programming is far, FAR superior.

Now, the point of that analogy: modern game devs remind me of the kids who use this toolkit.

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[citation][nom]beardguy[/nom]^After that rant .... I'm still buying Skyrim today though[/citation]
i was too, until i saw the price!!! $59 ... i will wait till it comes down to $39 in a few weeks.
60 bucks for a game? do you get a message with that? :)
 


I actually hate this leveling enemies BS. Morrowind had it lovely... when you're powerful, you can slice through all these "hard" (for low-level char) enemies, so they don't bother you. Instead, you find someone worth a challenge - Bloodmoon was full with such enemies; the wolf riders were so annoying with their Reflect Magic... They reflected my claymore's Cold magic damage back onto me and killed me. So I had to enchant myself another weapon, this time with Fire Damage - they reflected that, too, but I had 150% Fire resistance and didn't care 😀 THAT is how you make a game interesting, not by making the same bloody wolf kick your ass no matter how high-level you are.
 
Another example of why consoles have destroyed the gaming market... Blaming hardware? Really? I am a developer you morons... You might fool the layman but you write items for the method (DX9/11/etc). If the hardware drivers have a problem, it would be interpreting the DX or GL commands and it would be the fault of the manufacturers... All you're doing is being enormously lazy and petulant cause you can't just pop out console cookie-cutter software and make pockets of cash... Heaven forbid you had to work for a living...

And as for pirating; you know @#$% well that consoles get pirated just as much as PCs. It just somehow get's kept out of the public eye as much cause consoles fight to keep their 'appearence' of security. My neighbor kid had literally hundreds of Xbox/PS pirated software (Until I told his parents what they were letting him do to the software community).

And besides; if you build a GOOD game, people will pay for it anyhow. Even those of us whom would normally pirate it, more often then not feel proud to contribute to a quality product... There are always acceptation but being so ignorant to think consoles are somehow priate-free is extremely stupid.
 


Emperor, WTF is wrong with people waiting for a $20 price drop... don't people normally waste tons of money in US on health care and phone bills which are outrageously expensive?

So unless you're from a country that has better money management system and $20 DOES matter - LOL at you.
 
[citation][nom]amk-aka-Phantom[/nom]Now, the point of that analogy: modern game devs remind me of the kids who use this toolkit.[/citation]

That is my point EXACTLY!!! Darn good analogy.
 


Fully agree to everything, but... poor kid 😀 Console titles deserve to be pirated more and more, maybe THEN the devs will come back to the PC. If I'd have a console, I'd pirate EVERY single game, since the whole point of consoles is being "cheaper" than PC gaming 😛
 
[citation][nom]cptnjarhead[/nom]i was too, until i saw the price!!! $59 ... i will wait till it comes down to $39 in a few weeks.60 bucks for a game? do you get a message with that?[/citation]

Yeah, normally I would not drop $60. But this is a RARE game that I thought would be worth it. Because I'm a huge Oblivion fan, and because I know there will be TONS of hours of game play. $60 for say MW3 where the campaign is only 6 hours of game play, hell no! :)
 
[citation][nom]amk-aka-Phantom[/nom]Fully agree to everything, but... poor kid Console titles deserve to be pirated more and more, maybe THEN the devs will come back to the PC. If I'd have a console, I'd pirate EVERY single game, since the whole point of consoles is being "cheaper" than PC gaming[/citation]
Heh; good point. Although I do have the conosoles, and I haven't turned a single one on in over four years cause they're that horrible... You just have no control with those darn sticks, I HATE auto-aiming for FPS games (get skill or get lost) and the graphics look worse then my cellphone for goodness sake... Honestly, I have a first-run 360 that I keep meaning to take to GameStop but, I always forget I even have it. (Need to take my PS3/PSP/DS/and... well maybe I'll keep the Wii... Don't know why but Nintendo can at least make things fun somehow... but still it gets turned on like once a year... if that...)
 
[citation][nom]amk-aka-Phantom[/nom]Emperor, WTF is wrong with people waiting for a $20 price drop... don't people normally waste tons of money in US on health care and phone bills which are outrageously expensive?So unless you're from a country that has better money management system and $20 DOES matter - LOL at you.[/citation]

You should get back on your meds.
 
@amk-aka-Phantom

haha that LEGO interface is pretty funny. I cringe at the thought of what the actual code looks like behind that WYSIWYG interface :)

Makes me laugh to imagine these game devs using an interface like that to build games!
 


Eh, the code isn't so scary at all. It's Java, so it's rather simple, and it's not so long. 30 lines or so for making the robot chase other robots on the black arena with white border 😀
 
I personally think the major issues are the wide-scale success of gaming, the lack of passion from the suits at the top and its trickle down effect, and a company's inability to adjust or restructure to reflect the changing times we live in. There's plenty of successful companies (in and out of the gaming business) that have accommodated properly for piracy, and now its a non-issue for them.
 
[citation][nom]beardguy[/nom]Yeah, normally I would not drop $60. But this is a RARE game that I thought would be worth it. Because I'm a huge Oblivion fan, and because I know there will be TONS of hours of game play. $60 for say MW3 where the campaign is only 6 hours of game play, hell no![/citation]

I hear ya. My wife said "you wont last the weekend without buying it" she's probably right.
 
I spent soo much time playing Oblivion, near mmo status, I was burned out by the time the first (only?) big expansion came along. With this one, I'm pretty sure I'm going to wait until a major expansion so I can pay a lower price for a bigger game world... unless of course the fanboy nerd rage convinces me to get it sooner. I haven't checked yet ;-)
 
[citation][nom]cptnjarhead[/nom]I hear ya. My wife said "you wont last the weekend without buying it" she's probably right.[/citation]

Touche' :)
 
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