G
Guest
Guest
Archived from groups: comp.sys.ibm.pc.games.action (More info?)
"Smart Feet" <smartfeet@yourshoes.com> wrote in message
news:lpr%d.5427$rL3.5294@fe2.columbus.rr.com...
> Memnoch wrote:
> > On Sat, 19 Mar 2005 13:36:46 -0800, Pluvious <Pluvious@knowhere.com>
> > wrote:
> >
> >> On Fri, 18 Mar 2005 23:13:07 -0500, EdS <EdS@EdS.com> wrote:
> >>
> >>> Haven't seen a single post about it.
> >>
> >>
> >> On rails, one trick pony, (surpress and flank EVERY fight) and
> >> overhyped. Drive on thru...
> >
> > How far into it did you get?
>
>
> I'm half way through. Anyone who likes shooters should NOT play this
game.
> It is NOT a shooter.
>
Well, I disagree (I am at D+3). It is a FPS, just not a strict FPS.
What it is NOT, is a run and gun game, that is for sure; although, there are
times you do a little run and gun.
First let me say, I LOVE THIS GAME. Ubisoft and Gearbox tried to do some
thing completely different, and damn if they didn't do it IMO.
It is not CoD, but it has aspects of CoD (you do not fight alone and all
hell can break lose at any time).
It is not Ghost Recon, but it has aspects of Ghost Recon (no sneaking, just
the squad control is similar in its simplicity).
The GOOD, the BAD, and the UGLY:
The good is that the AI in this game is the BEST AI that I have encountered
in a game so far (far and away the best). The guys under your command (note
that is command, NOT control), behave like soldiers. You can tell them to
fire on those guys, or move to that position. But they are not going to
stand there and let someone fire on them. They are going to seek cover, and
return fire (like they should). They will do stupid stuff if you order them
to, but they are not going to do stupid stuff on their own. I found myself
in their way more often, that ever finding them in my way (when you are in
their way, they will tell you to get the hell out of their way).
Also good. The control. Simple enough that you can do it under real time
conditions, yet versatile enough (due to the AI of the people under your
command) to get the job done.
The Bad. One of the things I liked about CoD so much was the playability of
it. You do play without getting killed a million times and having to do
everything over and over. Well, forget about that with this game. I am
playing normal, and IT IS TOUGH.
I wish you could turn off the little suppression bubbles over the enemy (you
can on Authentic mode, but you have to play the game all the way under hard
to access this. Damn!!) I just do not use the ability to freeze the action
and survey the battlefield to plan your game plan--I feel that it distracts
from the game play.
The Ugly. The ugly is, random saves. Okay, I am not a fan of no control
over saves in games (I hate it). The saves during progression actually
works well in this game, and I have no great complaint about that; however,
you do not know how much of a given scenario is left, and if you are almost
dead (or a teammate is) and figure this is end so why not just chance it,
one step forward (saving progression), and you have to start from the
beginning of the scenario. If they just included the option of (save here,
or return to last checkpoint), damn that would make this so much better.
Overall: GREAT GAME. If you are a fan of CoD and Ghost Recon, Operation
Flashpoint, then by all means give this a try. It is tough, it is different,
make no mistake, but it is fun. CoD3 has their work cut out for them (I love
the squad command interface and AI in this game. I would love to see a bit
of that in CoD3--although in CoD you are not in control). The graphics in
this game will not blow you away, so what! Half-life 2 had unbelievable
graphics, and I found the game lacking anyway compared to the original
(still loved it, but only played it once).
I think that this game has high re-play value, in that you learn so much
about what to do as you play along (they guide you along during day one into
2--adding a different type of control at each step--that helped a lot). I
can shelve CoD and Battlefield Vietnam for a while, I have a new play thing.
My opinion, and I am willing to discuss yours (but I don't plan to change my
mind--if you don't like it, okay, I DO).
--
Dr. Dickie
Skepticult member in good standing #394-00596-438
Poking kooks with a pointy stick.
"The most exciting phrase to hear in science, the one that heralds new
discoveries,
is not 'Eureka!' ('I found it!'), but rather 'hmm....that's funny...'"
- Isaac Asimov
"Smart Feet" <smartfeet@yourshoes.com> wrote in message
news:lpr%d.5427$rL3.5294@fe2.columbus.rr.com...
> Memnoch wrote:
> > On Sat, 19 Mar 2005 13:36:46 -0800, Pluvious <Pluvious@knowhere.com>
> > wrote:
> >
> >> On Fri, 18 Mar 2005 23:13:07 -0500, EdS <EdS@EdS.com> wrote:
> >>
> >>> Haven't seen a single post about it.
> >>
> >>
> >> On rails, one trick pony, (surpress and flank EVERY fight) and
> >> overhyped. Drive on thru...
> >
> > How far into it did you get?
>
>
> I'm half way through. Anyone who likes shooters should NOT play this
game.
> It is NOT a shooter.
>
Well, I disagree (I am at D+3). It is a FPS, just not a strict FPS.
What it is NOT, is a run and gun game, that is for sure; although, there are
times you do a little run and gun.
First let me say, I LOVE THIS GAME. Ubisoft and Gearbox tried to do some
thing completely different, and damn if they didn't do it IMO.
It is not CoD, but it has aspects of CoD (you do not fight alone and all
hell can break lose at any time).
It is not Ghost Recon, but it has aspects of Ghost Recon (no sneaking, just
the squad control is similar in its simplicity).
The GOOD, the BAD, and the UGLY:
The good is that the AI in this game is the BEST AI that I have encountered
in a game so far (far and away the best). The guys under your command (note
that is command, NOT control), behave like soldiers. You can tell them to
fire on those guys, or move to that position. But they are not going to
stand there and let someone fire on them. They are going to seek cover, and
return fire (like they should). They will do stupid stuff if you order them
to, but they are not going to do stupid stuff on their own. I found myself
in their way more often, that ever finding them in my way (when you are in
their way, they will tell you to get the hell out of their way).
Also good. The control. Simple enough that you can do it under real time
conditions, yet versatile enough (due to the AI of the people under your
command) to get the job done.
The Bad. One of the things I liked about CoD so much was the playability of
it. You do play without getting killed a million times and having to do
everything over and over. Well, forget about that with this game. I am
playing normal, and IT IS TOUGH.
I wish you could turn off the little suppression bubbles over the enemy (you
can on Authentic mode, but you have to play the game all the way under hard
to access this. Damn!!) I just do not use the ability to freeze the action
and survey the battlefield to plan your game plan--I feel that it distracts
from the game play.
The Ugly. The ugly is, random saves. Okay, I am not a fan of no control
over saves in games (I hate it). The saves during progression actually
works well in this game, and I have no great complaint about that; however,
you do not know how much of a given scenario is left, and if you are almost
dead (or a teammate is) and figure this is end so why not just chance it,
one step forward (saving progression), and you have to start from the
beginning of the scenario. If they just included the option of (save here,
or return to last checkpoint), damn that would make this so much better.
Overall: GREAT GAME. If you are a fan of CoD and Ghost Recon, Operation
Flashpoint, then by all means give this a try. It is tough, it is different,
make no mistake, but it is fun. CoD3 has their work cut out for them (I love
the squad command interface and AI in this game. I would love to see a bit
of that in CoD3--although in CoD you are not in control). The graphics in
this game will not blow you away, so what! Half-life 2 had unbelievable
graphics, and I found the game lacking anyway compared to the original
(still loved it, but only played it once).
I think that this game has high re-play value, in that you learn so much
about what to do as you play along (they guide you along during day one into
2--adding a different type of control at each step--that helped a lot). I
can shelve CoD and Battlefield Vietnam for a while, I have a new play thing.
My opinion, and I am willing to discuss yours (but I don't plan to change my
mind--if you don't like it, okay, I DO).
--
Dr. Dickie
Skepticult member in good standing #394-00596-438
Poking kooks with a pointy stick.
"The most exciting phrase to hear in science, the one that heralds new
discoveries,
is not 'Eureka!' ('I found it!'), but rather 'hmm....that's funny...'"
- Isaac Asimov