[citation][nom]ojas[/nom]Hahahahaha yeah right. Let's see now:Where are PCs going? NO WHERE!. They're going to be on x86 till AMD and/or Intel manage to create a more efficient architecture. AMD might do that first because of their APU thing, though it might not necessarily be efficient as Intel64 for traditional CPU-oriented tasks.Then, where are consoles going? x86, because it's actually very efficient, and AMD has the whole APU thing going on, leading to cut costs for console makers and because it's the same platform as PCs, less cost for developers too. Plus, this is also great for Intel/AMD on the CPU side, since i quad-threaded processors in PCs will become a minimum for gaming going forward. So all the 2C/2T CPU users or the older quad-core users will upgrade their machines.This is also brilliant for Intel and AMD from the APU point of view, since these games will be designed around APUs (though i actually don't think this will be the case, since the PS4's bandwidth is that of a discrete GPU. So this might be more beneficial to Nvidia/AMD, and Nvidia's stuck in PhysX there too).Now where is mobile going? x86! ARM has already hit the roof as far as efficiency is concerned, the Nexus 10 spikes up to 8w with its 4 A15s and GPU, Ivy Bridge/Haswell and AMD's Richland go as low or lower. ARM can't implement A15s without A7s without killing battery life (big.LITTLE exists for this reason, imo).It's really Qualcomm vs Intel in the mobile space, Samsung and Nvidia will compete with AMD going forward.So neither PCs, nor x86 is dead. It's the only ISA that's good enough and that scales well enough to suite all purposes.Oh and, forgot servers, workstations, HTPCs, business PCs and others use x86.[/citation]
Intel tried to get away from x86 and failed miserably thanks to some clever engineers from AMD. If they had their way, we'd all be using some form of Itanium right now.