Star Wars: The Old Republic Subscription Numbers Drop

Page 2 - Seeking answers? Join the Tom's Hardware community: where nearly two million members share solutions and discuss the latest tech.
Status
Not open for further replies.
The problem is that 80% of their servers are dying and there is no opportunity for new players to climb the gear ladder. If only there were cross server FP's ques and less servers, everything would be okay.
 
I am in it for now, I think its fun for the casual player. I also played Galaxies for years when it was out. One thing I am missing are the player run stores and houses / Guild Houses. Alot of people think that is what killed Galaxies, I dont think so. It made the game more personal, gave you a alt life in game and ownership. I played Wow for a bit also and enjoyed it, I am in the 35+ crowd, but just still didn't feel like I was actually in the game.
 
OMG ... I bought an MMO and it plays like an MMO..... lol. Just like a lot of other game categories, most MMOs have similar gameply just like most FPS have the same type of gameplay. I like MMos in small doses because I get bored easily. to avoid a huge block of text I will post my personal review.
 
I like the story line aspects of TOR, but I wish there was more control over where the story is going instead of feeling like I am on rails. The space combat sucks balls. I didnt think I cared about the voice overs before I got the game, but I always listen to them the first time though and like the light/dark decisions. PVP is unbalanced, but isnt every MMO like this? MMOs are about evolution and they are making changes for the better at a decent pace. Population issues are the most concern in more than one way. Server merges would fix a lot of this, but a a third faction make things even better. maybe a criminal faction and have some classes have a choice in faction. I dont see why a BH or smuggler cant be neutral hired guns and do missions for both the empire and republic.
 
I got the game on the first day (well, 3 days earlier actually), and even though it's fun, it's just isn't compelling enough for me. It's true that the game play is a lot like WoW, but there are some subtle but highly important differences. Also, the setting is obviously quite different.

I cancelled my account yesterday with 72 days left to play. I'll try to get to the end of the Sith Inquisitor story (I'm level 35 right now) with my remaining game time, but I doubt I will make it by playing 2-3 hours a week.

I don't blame the game though, I guess I'm just over MMOs. I'm sure TOR will remain around for a while, especially when they begin to allow characters transfers and server merges.
 
So I'm still subscribing... but have not really played since 1.2 came out and they made dailies a huge pita. Used to be I could solo all but one on Belsavis (a hundred k and a bunch of commendations in fairly short order)... so when there wasn't much activity I didn't have to wait around forever trying to find a pug. Now you can't solo any of the heroics and they also added another daily area so there's almost NEVER enough 50's on belsavis to get a pug together.

I'm digging the single player content so I'm planning to run through most of that, which will take a while... but I liked doing dailies to get warmed up (and make money to send to developing toons) and now they pretty much suck. I think consolidating servers would probably help there.
 
[citation][nom]zippyzion[/nom]What I just read was that you want an MMORPG that isn't a MMORPG. Good luck with that. My theory : TOR is more marketed towards the older crowd. Its very Star Wars as well. Both those things shrink customer base. Where as WoW is marketed towards kids (and plays like a kids game) and for all intents and purposes is a generic fantasy game. (Go ahead and flame me. WoW is meant for kids. Then again I came from EVE so most MMO games seem to be made for kids to me.)[/citation]
Then you read wrong. An MMORPG doesn't have to be a WoW clone. A good example is Guild Wars 2. after experiencing it's first beta weekend a week and a half ago, Anet is on to something and may very well shake up the genre.

Now you are very right, or appear to be about Star Wars limited appeal. Massively, Kotaku and other sites all questioned if Star Wars could do well in Asia, the region where slightly more than half of WoW's subs have been during it's life.

And yes, while WoW does seem marketed to kids now, this is also one of WoW's undoings. Warcraft has traditionally been a more adult oriented storyline. Anyone who has played the Warcraft RTS games, even WoW really BC and some into Wrath, knows there was a lot of deep, involved storylines as well as some blue, double entedre humor. One of the things that made WoW so hugely successful was the popularity of it's Warcraft story, but the abandoning of the loyal fan base, esepcially with the amount of ridiculous retcons, has seriously eroded that base.

I somehow doubt any MMO title can ever reach the worldwide appeal WoW has in the beginning. GW2 will be very close based on the pre-purchase numbers, but once again, it's a fantasy based MMO and it's predeccessor was very popular in North America, Europe and Asia.
 
It is actually a really good game. The problem is this: They made a ton of servers for the possible large population, but the population is diluted now. I play on a couple of servers and its near impossible to find anyone for a group. It is like playing a single player RPG.

If they consolidate a lot of the servers, it would really go a long way to help. Also, a lot of people have left the game, and it makes logging on a bore cause there is no one to talk to.

I would hate to go back to WOW, I think RIFT is a better game. I will just play a lot more PLANETSIDE and wait for PLANETSIDE 2 to come out.
 
[citation][nom]computernerdforlife[/nom]Star Wars Galaxies rocked. End of statement.[/citation]
Best MMO, with the greatest potential.

SWTOR is fair, with plenty of 'hidden' and secret stuff; The conent IS larger than a play-through with any single character, because of the many areas NOT accessible by everyone as they're meant for alternate classes. IF players stayed grouped with 1 player in each of the four starting classes, they could potentially see (nearly) all of that faction's possible "content" (less Operations/raids).

While it's single-player friendly throughout, it's kinda like playing Co-op Doom with 3 other players - it's a whole new experience comparatively.
 
I've enjoyed SWTOR immensely. It's been a great single player game but therein lies the problem doesn't it?

I can't remember the last time I saw a planet with double digit population.

Cancelled today.
 
I played SWTOR for 1 month (from Dec 20 to Jan 19). I quit because it was not fun to play with others (co-op) or against others (PVP). Essentially SWTOR for me became a single player RPG that would require me to pay monthly fees. No thanks!
 
[citation][nom]sporkimus[/nom]The main issue I had with the game was too many servers, too few people. It seriously was like solo grinding. You could never find people to team up with for the group quests or instances. Once it got to that point, it was completely pointless to pay for an MMORPG when it was basically an ORPG.[/citation]

I agree 100%...why pay monthly fees to play what amounted to a single player RPG for me
 
What convinced me to not even try this steaming turd, was a friend saying he completed it in 2 weeks, and created another character grinding crap. If I wanted a grind fest, I'd play WOW again. Rather play Fallen Earth, lvl by: crafting, quests, PVP, harvesting, or grind killing (bit of a learning curve, but not too bad).
 
[citation][nom]neoverdugo[/nom]Yeah! We're still waiting for Kotor III, Lucasarts/Bioware!!! For how long will you keep us waiting for it?[/citation]

How about a remake of X-wing and a remake of Tie Fighter!!! Old skool gamer here who would love to see a return to the flight sim of space combat games!!!

Can you imagine how badass the multiplayer could be with something like that!!! Damnit just make em already!!! I've been almost 20 years!

Yeah, Yeah...I'm an old bastard!
 
SWTOR is doom to fail because is not an open world like WoW...The pvp was good but ..mostly 2 or 3 classes dominated the pvp charts ...WoW is old but there is to much to do on it and read about that never gets old ...3 years of WoW and I can say I don't have all the maps 100% unlocked lol ...To many things so see ..to little time on the day to do it ..
 
[citation][nom]RaQin[/nom]I'm a bit cynical of "MMO X is doomed/failing" articles....this one caught my eye, and I got to thinking about what we have REALLY SEEN from SWTOR. So here I go with my analysis.1) EA made the claim of 1.7 million customers on Feb 1, the numbers were pulled in the mid-to-later part of the month and reported later...This was pure Marketing spin for EA, they did not have ANY PAYING SUBSCRIBERS at that time, only credit card numbers on accounts as part of the registration process to get your free month from purchasing the game.2) Marketing spin from EA ignored, SWTOR had 1.7 million in game sales wiht registered accounts consuing their FREE month for buying the client liecense. It never had 1.7 million subscribers, but it does have 1.3 million PAYING subscribers.Here's how I break it down: In the end of Jan, before the first free month was over, EA declared that SWTOR had 1.7 million 'active' subscribers, which included those who were operating on the free month. That said, at least 400,000 people who purchased the game in Dec/Jan did not maintain active PAYING subscriptions at the time the financial report information was taken (end of March). It is clear that SWTOR failed to retain 400,000 game purchasers as subscribers, but it cannot be said that SWTOR has lost 400K subscribers. This sounds like the same thing, but they are very different when looking at the big picture. According to most of what we read here and elsewhere, an MMO is doing pretty well if it converts even as little as 33% of its sales numbers as subscribing customers....ladies and gentlement, please put the coffins away...SWTOR is going to be with us for a good while.[/citation]

I'd agree except for the fact that in order to use said free month you had to subscribe.
 
[citation][nom]dalauder[/nom]Well there's this major problem with SWTOR that is just completely sucks. I played the free weekend and it was not fun at all on the starting planet. The graphics sucked, the AI was atrocious, but more importantly, it wasn't even fun.Has anyone played KOTOR (I assume the answer is "yes")? That's a lot of fun. SWTOR just makes me not care.[/citation]

Guess this got downvoted because of the negative tone, but I agree. The game just wasnt fun. Nothing about the free weekend grabbed me. Certainly nothing to entice me to give them $60 for the privileged of paying $15 a month. Maybe if they had let me visit my ship and feel some sense of accomplishment and attachment to my character that would warrant me even wanting to level past 20.

Companions were ok, at least to walk you through the first planet storyline, after that they feel kinda tacked on. Crafting was meh. Voice overs/cut scenes were refreshing at first, but quickly become a burden in that type of loot treadmill MMO where players just want to maximize whatever time they are online. Multiplayer environments dont lend themselves to storytelling like single player games can. I liked the way the cutscenes made instances (or whatever they called dungeons) feel cooperative at first and guided the play. But even that mechanic quickly became annoying when people realized it was more of a game show of who can hit the buzzer first with the right answer, it had group mates basically competing for cutscenes.
 
[citation][nom]rglaredo[/nom]SWTOR is doom to fail because is not an open world like WoW...The pvp was good but ..mostly 2 or 3 classes dominated the pvp charts ...WoW is old but there is to much to do on it and read about that never gets old ...3 years of WoW and I can say I don't have all the maps 100% unlocked lol ...To many things so see ..to little time on the day to do it ..[/citation]
I really have to wonder if you have ever played WoW. You can play through the entire game since early on in Wrath in about 2-3 weeks. It certainly never takes 3 years.

With how they dumbed down leveling and increased XP gains, it's very difficult not to hit 60 in just a few hours of game play. XP gain increases in BC and Wrath also mean quick leveling, and if someone wants to, they can level from 80-85 in a single day.

One of the main problems with WoW right now is the lack of something to do. With the old world quests being completely on a rail, it's easy to do everything a short amount of time. Thanks to the raid finder, even pug groups saw Deathwing die in the first couple of weeks. Honestly, any new content released, which is very little these days, is blown through in maybe 2 weeks at the most.

The biggest complaints I have seen about SWTOR is that it sort of took some of the worst of WoW and put it in the game such as the feeling one is forced onto a rail as far as questing and such goes.
 
..........get Tera instead of SWTOR, actually incorporates a new combat system into MMO's instead of the same one we have been using since everquest.
 
[citation][nom]johnsonma[/nom]..........get Tera instead of SWTOR, actually incorporates a new combat system into MMO's instead of the same one we have been using since everquest.[/citation]
I've actually been enjoying tera quite a bit. They removed the L2-esque grind of the korean version and replaced it with a more westernized quest leveling system, which I approve of, and the combat is fast paced enough that it feels more like a CoH style game combat-wise than a EQ/WoW auto-attack style game. We'll see how I feel in a few months but right now I'm having a good enough time.
 
wow seems to be a "wow killer" killer not even 5 m????????? how its 2m people supposed to kill a 8 m game?.... seem i increased swtor numbers and reduced wow numbers... and yet it seems safe for now
 
the customer support is pretty bad....my acccount closed about a month early from when it was supposed to...

i had a 2 month time card...but it ended a month early... i spent 10 min trying to tell the guy that if a two month time card was turned on on the 24th, then 2 months later it should also on on the 24th plus or minus a day....my account was closed on like a 29th....3.5 weeks early....the guy simply kept reading what was on his screen as if it were gospel...he could not THINK or have an original thought....


TOR is BS....Bioware is shit...


i just want my money back from this BS game....

otherwise i want ot see the BIOware HQ bombed to shit....(hopefully they have a day care in the building) that would be funny of the employees of bioware who are complete pieces of shit....
 
Status
Not open for further replies.