Archived from groups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic (
More info?)
"alexti" <QQalextiQQ@videotron.few.useless.chars.ca> wrote in message
news:Xns95E0F3A26951FsfjshTTalextiFJFsdsi@205.237.233.50...
> James Garvin <jgarvin2004@comcast.net> wrote in
> news:fIOdnTdHjM_aZXfcRVn-uQ@comcast.com:
>
>> Peter Huebner wrote:
>>
> <snip>
>>> B.t.w. I am quite happy with my totalgaming sub - but it would be
>>> nice, if the process for backing up my stuff, and
>>> retrieving/reinstalling it, once downloaded, from Stardock Central,
>>> would be more transparent --- I still wouldn't know how to recover
>>> GalCiv from those backups if I lost the registry entries like I did a
>>> couple of times (and had to start downloading everything from scratch
>>> because I didn't and still don't understand how I could recover those
>>> 'backups'). It's neither obvious nor well documented, sorry.
>>
>> IMHO it is the same thing...GalCiv and HL2 operate on the same idea
>> when connecting...it is just Steam is more popular.
> I think you're wrong about it. You can play GalCiv without ever having an
> internet connection. You buy the game in store, install it on your
> computer
> and you can play. You can patch it without internet connection too. You
> can
> download patch on another computer, burn it on CD and bring to your gaming
> computer and install there. The only thing you'll miss is a minor patches
> (which wasn't released as a separate downloads), but they still were
> included in the next major patch.
Precisely. Stardock Central is purely about obtaining new updates to the
games or downloading the entire game from scratch from the net.
>
> The second difference is that you don't need to run Stardock Central when
> you play the game. You only need to run it to patch the game.
>
> So overall, GalCiv was behaving much more user friendly.
Okay so from reading through the posts, the main issues with Steam seem to
boil down to:
1) It requires that it is always running to play their games.
2) In order to play the game, you have to have an Internet connection?
3) Even if you buy the game in the store, it still has to go through and
validate the files. You can't just install and play which means launch days
are problematic.
4) In order to install the game you have to have a net connection?
I saw other things mentioned but these 3 things seem to be what is most
mentioned. If someone has a major beef I'm not listing here let me know.
As many of you know, Stardock Central preceeds Steam but this Spring we're
going to be making a lot of changes to it as well as have the beta of
Galactic Civilizations II. So obviously, we don't want thousands of people
mad at us when we put out the next-gen Stardock Central. We don't have
anywhere near the installed base of Steam but we also live and die on the
"good will" of the net community (after all, not like you're going to see
Galactic Civilizations II on the cover of a game magazine any time soon).
So we definitely don't want to rouse angst.
No system will satisfy everyone. I saw someone post that Stardock Central
is "Spyware" (it's not, it sends us no data except your serial # and usual
stuff that a web browser would send).
From a copy protection point of view, my big thing is CD-ROM protection. I
don't like having to have a CD in the drive. So I tend to be very flexible
on what a copy protection mechanism will do such that I don't have to keep
the CD in. It's Item #4 above that I wonder how upsetting is. From a basic
protection point of view, it would be nice that when you installed the game
if it had to connect to the net to verify a serial #. Just on installation.
Once installed, you could run it without a CD and without being on the net.
I wonder how many people consider that a good trade off -- no CD protection
in exchange for a 1 time "activation" type system?
Right now, a user who buys say Galactic Civilizations at Best Buy can go
home and install it. They type in the serial # that comes with the game at
installation but they don't have to be on the net. If they want to get
*updates* to the game, then they download Stardock Central
(www.sdcentral.net), create a Stardock.net account and it'll show them what
updates are available using the existing serial # they typed in as their ID.
But the user doesn't have to have a CD in the drive. In fact, they can toss
their CD entirely since they can install the entire game from the net at
that point.
BTW doesn't Steam allow users to keep Steam from loading on start-up? Then
you'd just need it when you actually play HL2 or another Valve game?
Brad
--
Brad Wardell
Project Manager: Galactic Civilizations II
Stardock -
http://www.stardock.com
>
> Alex.
>
>