G
Guest
Guest
Archived from groups: rec.games.empire (More info?)
Since real taxes are due soon I thought I would dig up my old
desires:
a.) User Definable taxation level that with a rolling-average
directly affects Happiness, Moral and Che.
Tax, sets level of taxation, abosolute or relative
Tax +.5 notches up the taxation collected at next update
or
Tax =14.5 sets taxes at 14.5%
Budget could get an option
Budget -tax=14.5
or
Budget -tax+.5
so you can see its future effect without actually setting it.
This way in those pesky times when you need an infusion of cash
you can risk nasty nasty happiness and che for a quick buck.
b.) Bring back weather! (just for fun) like
"It is now winter: all ag centers produce nothing"
"It is now winter: all water within 2 secotrs of land has frozen"
Mobility is tough on ice and moving TOO much can cause it to break
as shelling would.
My two cents
Doorbell
Since real taxes are due soon I thought I would dig up my old
desires:
a.) User Definable taxation level that with a rolling-average
directly affects Happiness, Moral and Che.
Tax, sets level of taxation, abosolute or relative
Tax +.5 notches up the taxation collected at next update
or
Tax =14.5 sets taxes at 14.5%
Budget could get an option
Budget -tax=14.5
or
Budget -tax+.5
so you can see its future effect without actually setting it.
This way in those pesky times when you need an infusion of cash
you can risk nasty nasty happiness and che for a quick buck.
b.) Bring back weather! (just for fun) like
"It is now winter: all ag centers produce nothing"
"It is now winter: all water within 2 secotrs of land has frozen"
Mobility is tough on ice and moving TOO much can cause it to break
as shelling would.
My two cents
Doorbell