A look at the several companies competing for control of the mobile GPU market and their current product offerings.
The Evolution Of Mobile GPUs In Pictures : Read more
The Evolution Of Mobile GPUs In Pictures : Read more
Today's mobile gpu render pictures so fast that the screen can't keep up and you see screen tearing. It's time for smartphone version of G-sync or Free-sync, or just force V-sync like old times.
Today's mobile gpu render pictures so fast that the screen can't keep up and you see screen tearing. It's time for smartphone version of G-sync or Free-sync, or just force V-sync like old times.
all android phones now a triple buffered and stuck at 60 Hz - stutter yes but NEVER tear
Something that gave nVidia a performance advantage was according to this article when they gave up their Tegra line and started using their Keplar and Maxwall hardware in their phones.
So AMD could do something similar with their Radeon hardware if they wanted to and probably be as successful as nVidia. Now AMDs present GPU hardware is getting old so I guess they are focusing on the next generation hardware. Guess it would be better to first take care of that before considering pushing GPU hardware to mobile devices.