So much hype over VR. We will never see mainstream adoption with any of the current incarnations. Too bulky,too impractical for so many games .
There is a consumer desire for a "truly immersive" experience", but the reality is that most people will tire of it and come to view vr as what it really is (for home use). A gimmick. One that at the end of the day does not bring all that much to the table in terms of entertainment value.
My pleasure will not miraculously multiply tenfold by being able to turn my head instead of move my mouse. In fact, in many instances, using my head will just be, well, a pain in the neck.
There is a consumer desire for a "truly immersive" experience", but the reality is that most people will tire of it and come to view vr as what it really is (for home use). A gimmick. One that at the end of the day does not bring all that much to the table in terms of entertainment value.
My pleasure will not miraculously multiply tenfold by being able to turn my head instead of move my mouse. In fact, in many instances, using my head will just be, well, a pain in the neck.