I will definitely be testing Battlefield 4 with Nvidia cards as well, so it should shed some light on this, too.Don, just a little point that's worth keeping in mind, Tech Report had a lot of data suggesting that in BF4, AMD+Mantle could be the same as Nvidia + D3D, basically implying that AMD's DX drivers have greater CPU overhead than Nvidia's.Could you look into that as well, please?
Yep, the i3 will be included for sure.Great review - test an i3 alongside the others next time!
Please include older processor, like Athlons X2, and Core 2 Duos. If Mantle can increase their performance to playable levels (or even more than that), would mean a lot for people looking to upgrade.Yep, the i3 will be included for sure.Great review - test an i3 alongside the others next time!
Surely the fact that it helps somebody means that there was a point to it all, moreso considering Microsoft is taking it seriously.As regards overhead, I think I heard before that AMD cards seem to want more PCI-E bandwidth. Maybe that's related, I don't know. There's also the idea that the delta between AMD and Intel CPUs is reduced when using an NVIDIA card as opposed to an AMD card, but I think I'm going off-track here.Looks like mantel is just another useless gimmick that only works with low performance CPU. They should have spent the money making their CPUs better rather than waste developer's time with that useless backend.
How is that a gimmick? And how is it a waste for developers? Heck, it's something new that might create a handful of new jobs at developer level (how is that a bad thing....jobs) and AMD actually nudged Microsoft to have a hard look at what DirectX needs to be at (and will be at) so really, it's a win-win for all. I'm not an AMD fan due to too many experiences that were not too pleasant with their stuff, but still, Mantle is a good thing.Looks like mantel is just another useless gimmick that only works with low performance CPU. They should have spent the money making their CPUs better rather than waste developer's time with that useless backend.
Yes, right now who with a 4770k are thinking that mantle is useless for them will be useful for them after 5 years. game requirements are increasing rapidly. even a 780ti can not give more than 62fps in Crysis 3 in maxed out settings; we dont know what will happen in future.People should keep in mind that while Mantle is very useful for current low end cpu, it also means that your high end i7-4770 will last another year or 2 longer with Mantle support. So while mantle isn't immediate beneficial to those with 100+ fps with ultra settings, in another 2 years, you're going to want a mature version of Mantle.
I disagree. This will help lowend CPUs in general, not to mention older systems. For someone with a dead-end CPU socket that has little or no upgrade path, you can just slap in a faster GPU. Combined with a low-overhead API (such as Mantle) you can breathe new life into the system on a budget without the CPU bogging you down. Also all GCN-based APUs that are compatible will benefit hugely, especially laptops!Really, this is only useful if you've mis-managed your build and have a GPU far more powerful than your CPU (e.g., an FX-4170 and an R9-270). It's a cool technology, but the applications seem limited.