Archived from groups: rec.games.video.arcade.collecting (
More info?)
For me, the score save has nothing to do with showing off (I don't give a rat's ass what people think about my playing skills).
It gives me something to shoot for when playing, and a sense of accomplishment when I make the high-score table.
Without a high-score save I usually play a mediocre game or two, put "AAA" in the table, and then move on to the next machine.
With the score save I often find myself playing a machine for literally hours... until I can put my initials in the table or grow
physically tired. Either way, I walk away happy.
With the score saves I wrote that use the test ROM socket (like Time Pilot, Gyruss, etc.) there's plenty of space to write a
plethora of advanced diagnostics. Not hard to do either... just time consuming. And how much fun is that? Is that time well
spent? I think not.
Matt
<rgvac_junk@mgcap.com> wrote
> Hey Matt,
>
> I was just saying that, from people that I know, developing a
> high-score save by itself is not as compelling as a high-score save
> coupled with additional diagnostics, multigame, etc. Most of the people
> I know aren't overly concerned with touting their high score for all to
> see. Perhaps when they were thirteen..
>
> But my sample of friends may not be the norm.
>
> tm
>
>
> Matt Osborn wrote:
>> <rgvac_junk@mgcap.com> wrote
>> > ...
>> > Coupled with the fact that high-score saves on their own are pretty lame (with no offense to Matt O).
>>
>> "Fact"?!? There are collectors out there that have absolutely no interest in multigames but would love to see all the games in
>> their arcades save high scores (Tim Burnham happens to be one... I mention him only because I see his sorry ass just about every
>> day
>> at work, and he's expressed his disinterest in multigames on several occasions ;-). Typically these are collectors with sizable
>> arcades of dedicated machines. For them it's all about nostalgia... they don't want anything to detract from the look and feel
>> of
>> the games they remember from their youth.
>>
>> No offense taken Tom.... And I would enjoy hearing how you formulated your *opinion* of high-score saves.
>>
>> Matt
>