To record gameplay: GTX 970 or R9 390?

sanjiyoung

Honorable
Jan 7, 2014
42
0
10,540
Hello guys,
I'm opening another topic, because the other one I had I didn't get the answer I searched for.
The topic was opened in August so I didn't want to revive an old topic.

First of all this will be my setup

CPU: Intel Xeon E3-1231 V3 3.4GHz Quad-Core Processor
CPU Cooler: be quiet! Pure Rock 1150
Motherboard: Asrock FATAL1TY B85 KILLER LGA1150 Motherboard
Memory: Crucial Ballistix Sport 16GB (2 x 8GB) DDR3-1600 Memory
Storage: Samsung 840 EVO 120GB
Storage: WD Blue 1TB 3.5" 7200RPM Internal Hard Drive
Video Card: ?
Case: NZXT Noctis 450 Black/Red
Power Supply: Seasonic M12II Evo 520w bronze

I wanna focus mainly on editing videos, recording my gameplay.
I heard good things about Shadowplay on the Nvidia side but I also heard some bad things like the quality not being good on Youtube. Currently I'm using a 270x and AMD's GVR, I'm not satisfied with the performance/quality and the stability of the program is just so bad.

Some people told me to get the 390 and use OBS. They also said go for AMD because they have the upperhand in DirectX 12. So can you guys give me some advice on what to do?

PS: I'm playing on a single monitor 24'' 1080p. And I got another one for my editing needs.

 
Solution
There are loads mate - obs & fraps probly offer the best quality but CPU usage & file sizes make them detrimental to performance hugely


MSI afterburners recording feature is decent both usage & file size wise.

If you're pistingbon YouTube then recording at max settings is entirely pointless on any recording software.
Their compression/conversion takes a lot of fine detail away & 1080p is limited to 30fps.
My advice is to get an R9 390. Why? The best price/performance gpu now. Only consumes 40-60w more than a gtx 970 and it is more powerful, especially at higher resolution.
Even if you have a 1080p monitor you can use virtual super resolution to play at 1440p or even 4K on some title so the extra vram will be beneficial (altough it isn't powerful enough to use 8gb of vram, it can use more than 4gb at 1080p on certain games).
ALSO GCN architecture is more optimised for Directx 12 because Mantle was used for the development of DX 12
(can use asynchronous compute as opposed to Nvidia, which is not yet optimised for that)
Also it would be better for streaming as it has more raw power whereas the gtx 970 (Maxwell) is a very efficient architecture relying not that much on bandwidth and such...
P.S. Recording is more affected by CPU than GPU.

 


Any proof on the DX12 statement?
Super rezzing to a non integer multiple of native just leads to blurriness.
And that's because it's been built not to need the bandwidth.
 



Yeah I've seen the benchmarks of ashes of the singularity. But that's just one game though, there aren't any other benchmarks, correct me if I'm wrong.

Okay lets say I chose the 390, which program would be the best for me to record for Youtube ?
And will the 520w be enough for a 390, without overclocking?

Also I'm going to upgrade to windows 10 if that's important to know.

Edit :
I forgot to mention that Shadowplay barely uses any GPU performance according to
https://www.youtube.com/watch?v=dDKK0L5ewOs looking at 3:22
 
AMD optimised GCN architecture right from the start to support asynchronous compute (used extensively with DX12) because it was required for their own Mantle (now defunct but with public source code which helped the development of DX12). That is a good enough reason even without considering any early benchmarks.
 
Shadowplay vs AMD GVR i think Shadowplay is a bit better. As for DX12 actually it is hard to say right now. For starters there is no gpu with complete support of all DX12 feature out there yet. Ms doing this so that even older gpu can use DX12. Right now AMD seems to have advantage on Async compute. And some already declare that AMD already win in DX12. But at the same time most or these people refuse to acknowledge that AMD hardware also lack hardware needed for FL 12_1 which is exclusive to Maxwell ver 2 right now. What happen if games using this feature heavily? Then we might see the situation got reversed. So i think next gen gpu probably when both gpu from both camp truly ready for DX12.
 
R9 390 and GTX970 are more or less the same.
They perform near to each other with their pros and cons.
GTX970 is cooler, more power efficient, better OCable, more expensive but has the infamous 3.5GB VRAM b*llsh*t issue.
R9 390 is warmer, not that power efficient, not that good OCable, cheaper and has a lot more VRAM (no b*llsh*t this time).

About DX12, by the time DX12 became mainstream, you should already be in the middle of looking for better and newer GPUs. DX12 topics are not that important.

Any of those GTX970 or R9 390 will serve you just fine.

BTW, if you are lucky enough, you can perhaps find R9 390x offers with the price very near to GTX970. You should really keep your eyes open for these kinds of offers, especially since cyber monday or black friday will come very soon. I have already seen several in the past few months, here where I live.

ummm..also be careful in the GPU choosing, if you plan to use GSync (nVidia) or FreeSync (AMD/ATI) to be specific :)

Edit: ah..about game recording..this is the job mainly for the main processor not GPU.
 


Well I'm not going to use GSync or FreeSync 😛
I was leaning towards the 970 just because of Shadowplay but if there's any other program that's on par with Shadowplay ( or even better ) I'd choose the 390 immediately. Also I'm not sure if the 520w can handle the 390 haha.
 


Raptr said on twitter: " GVR takes advantage of hardware encoding in modern AMD/nVidia GPUs so you can capture with nearly no performance impact! "

Source :
https://twitter.com/raptr/status/493836264660299776

No performance impact isn't true because I had like 10-15 fps lower than a gameplay without recording or it's just that 270x is fairly weak. And that's alot if you're playing with 45-50 fps haha.
 
AMD card had the necessary hardware but initially the hardware probably for something else. Anyway GVR is not develop by AMD themselves. And i heard it has it's own set of limitation. Nvidia while they develop shadowplay themslves it seems they purposely limit shadowplay development somehow.
 
So we know that Nvidia's Shadowplay is better than amd's(raptr) software. But can you guys recommend another software that's on par with shadowplay or even better ? ( I know Shadowplay uses nvidia GPU ) If we can't find a software then i'll probably get the 970 and use Shadowplay.
 
There are loads mate - obs & fraps probly offer the best quality but CPU usage & file sizes make them detrimental to performance hugely


MSI afterburners recording feature is decent both usage & file size wise.

If you're pistingbon YouTube then recording at max settings is entirely pointless on any recording software.
Their compression/conversion takes a lot of fine detail away & 1080p is limited to 30fps.
 
Solution

TRENDING THREADS