G
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Archived from groups: alt.games.unreal.tournament,alt.games.unreal.tournament2003,comp.sys.ibm.pc.games.action (More info?)
I've been noticing more and more people deliberately trying to screw up
their own team in UT, taking vehicles and not doing anything, taking
HellBenders and killing their teammates, trying to rack up the most
negative score, etc.
This kind of thing is going to be a problem in any public multiuser
game, unfortunately. I wonder what the solution is. Something like
Steam, maybe, that requires connecting in order to play, and allows
easy banning of individual players. Servers could subscribe to a ban
list so that traitors would be literally unable to play without
generating a whole new identity. After a while it would get to be too
much work for the morons to bother.
-Dan / Tuber
I've been noticing more and more people deliberately trying to screw up
their own team in UT, taking vehicles and not doing anything, taking
HellBenders and killing their teammates, trying to rack up the most
negative score, etc.
This kind of thing is going to be a problem in any public multiuser
game, unfortunately. I wonder what the solution is. Something like
Steam, maybe, that requires connecting in order to play, and allows
easy banning of individual players. Servers could subscribe to a ban
list so that traitors would be literally unable to play without
generating a whole new identity. After a while it would get to be too
much work for the morons to bother.
-Dan / Tuber