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Liquid Midnight wrote:
> Hello,
>
> I am building a monk character and discovered that the Skill Tumble
> seems to do the same thing as Dodge, Mobility, Spring Attack series.
>
> Could someone explain how the two are different, and how they are alike?
> I mean 3 feats is a lot.
>
> Thanks,
> Liquid Midnight
dodge :
Prerequisite: DEX 13+. Increased agility grants a +1 dodge bonus to AC
against attacks from a characters current target (or last attacker).
Use: Automatic, though a condition that negates a Dexterity bonus to AC
also negates any dodge bonuses. Multiple dodge bonuses (different feats,
racial bonuses) are cumulative. NWN Manual - pg. 89.
Tumble gives 1 dodge ac per five skill ranks, a high tumble skill also
essentially negates the attack of opportunity. you want 20 or so
skillpoints in this.
spring attack :
New feat from Shadows of Undrentide expansion. Enemies do not get
attacks of opportunity against the character when the character is
moving around in combat. SoU Manual – page 28.
if you use tumble this is essentially pointless.
mobility :
Prerequisite: DEX 13+, Dodge. A character with this feat has learned to
avoid attacks of opportunity more effectively, gaining a +4 dodge bonus
to AC against them. Use: Automatic, though a condition that negates a
Dexterity bonus to AC also negates any dodge bonuses. Multiple dodge
bonuses (from different feats or racial bonuses) are cumulative. NWN
Manual - pg. 94.
this seems useless if you use tumble, but dodge is a prerequisite for a
number of other feats.
in short, don't use spring attack, unless you need it as a prerequisite,
and remember, tumble is your friend.
Regards
Jeroen