[citation][nom]raven2510[/nom]Really? You do realize that PC gamers are the minority. 32million Xbox 360s & 25million PS3s have been sold since launch. Its a much bigger market. Why focus on a smaller market with picky people with different hardware and have to waste time making it work for everyone. Its called smart business. What you need to understand is that PC gaming will never be what It used to be, EVER.[/citation]
Your point is spot on, your numbers aren't. They're actually far more in your favor than you listed. PS3 sales were at 62 million at the end of 2011. XBox 360 has sold 67.2 million units through April of this year.
dont forget you get dx9 and 720p from your ps3, while you get dx11 and 1080p on the pc (with better performance). once you get your play experiences from each come back to me and tell me a bang for buck rig-a-marol again.
My main PC rig is a 2600k OC'd to 4.8GHz, 16GB RAM, HD5870 xfire setup, SSD boot drive, X-Fi Titanium HD connected to a 24" 1920x1200 flat panel. Not exactly a bottom rung gaming system. I split time between the PC and consoles pretty evenly.
Playing the fanboy card on someone you don't know is just stupid and pointless.
However, when my friends come over, most of them PC gamers, none of them want to crowd around my desk and play games on my PC. They all go to the living room to play PS3 on the 1080p 50" plasma since that is a much better gaming experience to them. You know what never happens? No one ever complains about how bad the console graphics are, because they look great on a decent quality TV.
Consoles have a significantly smaller market. It's large, but it's not as large as the PC gaming market.
I'm not going to argue the numbers since there is no way they can be verified either way. So the questions becomes, if the the PC gaming community is so much larger than the any of the individual console user bases. Why do you blockbuster console games sell so many more copies than PC games?
If you doubt the numbers, here they are:
http://en.wikipedia.org/wiki/List_of_best-selling_video_games
The PC list includes all games that have sold over 5 million copies. A total of 10 games plus an expansion pack to one of them. You should notice a couple things from perusing that list.
1) Only one game on that list has been released since any of the current generation consoles were released (XBox 360 first in April 2005). And that game is Minecraft. Not exactly a DX11 technical tour-de-force.
2) Most of the games on the list fall under the casual gamer category, not enthusiast. Half-life/Half-life 2 and Guild Wars are the only 3 games on that list that required any sort of gaming horsepower at all when they were released. Where are all the graphical powerhouse showcase games? No Crysis? No Metro 2033, no id games at all?
Ignoring the bundled Kinect game, the XBox 360 has 6 games with at least 5 million sold. COD-black OPS has sold 12 million which is more than twice as many copies as any PC game released since the release of the 360.
PS3 which was released a year and a half after the 360 has 2 games of at least 5 million sales.
Oh, and by the way, the Wii has 6 games that have sold at least
20 million copies, not including the bundled Wii Sports. 13 games with at least 5 million.
So that means the PS3 and XBox 360 have a combined EIGHT games with at least 5 million copies sold. Over the same stretch of time the PC has ONE. And I doubt anyone spent $60 on their copy of Minecraft, so who do you think made more money during this stretch, the console publishers, or the PC publishers?
54 million PC gaming enthusiasts? Where are they and why aren't they buying any games if they there are so many of them and they are enthusiasts?