[Moderator note: moving thread from Memory to PC Gaming - more applicable.]
Hello people. I am a high Immortal VALORANT player (2nd highest rank), and I've had a massive desync issue on VALORANT for quite a while. It took a lot of testing things out to figure out what the problem was, (in my case enemies, no matter who or what rank, would annihilate me no matter what I did. Inhuman flicks, reaction time, no chance of doing anything. The game just played completely different).
This issue became quite apparent to me after I fixed this issue by turning XMP off (resulted in worse frames during controller heavy games and slightly worse input lag but I could deal with it fine. It totally fixed the issue of people having inhuman reactions and I could finally compete against people I knew were much worse than me. The difference was day and night. With XMP on, my aim felt crispy, frames were nice and stable, however the enemies were just a different breed. Everyone I faced in deathmatch I thought could be Radiant, until I checked their account and saw they were Plat.)
This wasn't placebo as I remember being stuck in a bottom fragging"plateau" for a while in Diamond-Ascendant where I felt like I couldn't do anything after a break even though just a few months prior I had hit 400rr and could easily drop 35+ kills in those ranks with ease.) After turning it off (after experimenting with many settings) I resumed playing normally and I remember once watching the VOD of a streamer in a competitive game who I had just finished playing against.
I remember my kills against him were RIDICILOUS. One kill he got on me I remember vividly, I had run out of a smoke not paying much attention, slowly reacted to him in front of me, and I remember just spraying and dying in what felt like an eternity. On my screen, I ran out (gun first out the smoke) totally whiffed, messed up my movement, and looked like I had no idea what I was doing. I had one of the worst, longest whiffs of the week on that encounter. On his screen, I appeared in less than 350 ms and to me it looked like there was no way he could have reacted any faster to kill me there. What looked to me like a slumpy attempt at running out of a smoke gun first and whiffing a whole spray looked to him like a fast, perfect counter strafe out of a smoke. I noticed this in all the fights he took. I got the most kills that game and destroyed the Ascendant lobby even though I played subpar at the time.
When seeing how he played (his movement, aim, etc, which can immediately tell you how good someone is immediately), he was almost too good that I couldn't believe it. The movement and aim similar to that (maybe even better) of some of the Radiants I encounter in my games. The one underlying issue that he had was that the enemies almost always destroyed him in ways that felt a bit too unfair for a rank not even that good. If you didn't know his rank and had to guess based on his movement, aim, and enemy gameplay you wouldn't be wrong thinking it was a Radiant lobby.
Now I have a prebuilt Alienware R10 with a RTX 3070 and a Ryzen 7 5800x. This one in particular. The memory is locked to 2667 when XMP is disabled. In bios there's an option to turn on XMP and PBO. I set it to auto. When I disable XMP I disable the overclocking feature entirely so I am wondering if maybe one or the other could be causing these desync issues. I would like it if this issue could somehow be solved (either by Riot devs) or if someone could point out something I am overlooking.
I have reset my Windows plenty of times since that discovery and the difference is still largely noticeable. A similar BlurBusters comment I found on a thread resonated with me, and I am not alone on this. I would just like your guys opinion and solution. My guess is XMP on could be unstable and memory affects a large part of how Valorant feels.
Hello people. I am a high Immortal VALORANT player (2nd highest rank), and I've had a massive desync issue on VALORANT for quite a while. It took a lot of testing things out to figure out what the problem was, (in my case enemies, no matter who or what rank, would annihilate me no matter what I did. Inhuman flicks, reaction time, no chance of doing anything. The game just played completely different).
This issue became quite apparent to me after I fixed this issue by turning XMP off (resulted in worse frames during controller heavy games and slightly worse input lag but I could deal with it fine. It totally fixed the issue of people having inhuman reactions and I could finally compete against people I knew were much worse than me. The difference was day and night. With XMP on, my aim felt crispy, frames were nice and stable, however the enemies were just a different breed. Everyone I faced in deathmatch I thought could be Radiant, until I checked their account and saw they were Plat.)
This wasn't placebo as I remember being stuck in a bottom fragging"plateau" for a while in Diamond-Ascendant where I felt like I couldn't do anything after a break even though just a few months prior I had hit 400rr and could easily drop 35+ kills in those ranks with ease.) After turning it off (after experimenting with many settings) I resumed playing normally and I remember once watching the VOD of a streamer in a competitive game who I had just finished playing against.
I remember my kills against him were RIDICILOUS. One kill he got on me I remember vividly, I had run out of a smoke not paying much attention, slowly reacted to him in front of me, and I remember just spraying and dying in what felt like an eternity. On my screen, I ran out (gun first out the smoke) totally whiffed, messed up my movement, and looked like I had no idea what I was doing. I had one of the worst, longest whiffs of the week on that encounter. On his screen, I appeared in less than 350 ms and to me it looked like there was no way he could have reacted any faster to kill me there. What looked to me like a slumpy attempt at running out of a smoke gun first and whiffing a whole spray looked to him like a fast, perfect counter strafe out of a smoke. I noticed this in all the fights he took. I got the most kills that game and destroyed the Ascendant lobby even though I played subpar at the time.
When seeing how he played (his movement, aim, etc, which can immediately tell you how good someone is immediately), he was almost too good that I couldn't believe it. The movement and aim similar to that (maybe even better) of some of the Radiants I encounter in my games. The one underlying issue that he had was that the enemies almost always destroyed him in ways that felt a bit too unfair for a rank not even that good. If you didn't know his rank and had to guess based on his movement, aim, and enemy gameplay you wouldn't be wrong thinking it was a Radiant lobby.
Now I have a prebuilt Alienware R10 with a RTX 3070 and a Ryzen 7 5800x. This one in particular. The memory is locked to 2667 when XMP is disabled. In bios there's an option to turn on XMP and PBO. I set it to auto. When I disable XMP I disable the overclocking feature entirely so I am wondering if maybe one or the other could be causing these desync issues. I would like it if this issue could somehow be solved (either by Riot devs) or if someone could point out something I am overlooking.
I have reset my Windows plenty of times since that discovery and the difference is still largely noticeable. A similar BlurBusters comment I found on a thread resonated with me, and I am not alone on this. I would just like your guys opinion and solution. My guess is XMP on could be unstable and memory affects a large part of how Valorant feels.
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