Video Game Piracy is not a problem, its a Symptom of a Problem (LONG)

Page 5 - Seeking answers? Join the Tom's Hardware community: where nearly two million members share solutions and discuss the latest tech.
Status
Not open for further replies.
I would argue that COD4 on the PC has done well not because it's hard to pirate, but because it is a very good game. You can not only pirate the single player campaign, but also play online on cracked servers with little to no effort. That is a PERFECT example of how sales will still be great when a game is made very well, even when piracy still exists. On a side note, I'm curious about how many people will be angry, along with myself, if Blizzard decides to charge by the month for Satcraft 2 instead of just offering Battle.net for free.
 

There'd be no reason for them to do that. Though I wouldn't be offended if they offered a "league" starcraft (ladder) for a couple bucks a month that provided heavy duty security and a unique account linked to a credit card, as well as employees available to receive and review replays to ban cheaters. I think it'd be totally worth it. Battle.net has always been free, though, and quite honestly I think Blizzard wouldn't be where they are today if it wasn't for that.

Hell, don't they still support original Diablo on battle.net?
 
Status
Not open for further replies.