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Milesss w wiadomo¶ci news:d673dc$j4j$1@news.interia.pl pisze, co
nastêpuje:
>> Nolithius w wiadomosci
>> news:SVihe.440$w21.129@newsread3.news.atl.earthlink.net pisze, co
>> nastepuje:
>
>

>
We are everywhere. Our numbers are growing. Each year there are more and
more of us lurking in the depths of Usenet. Each day another one is added to
our ranks. We will prevail, eventually. One day we will take over rgrd, rgr*
and all of the Usenet!
[Insert some devillish laughter here.]
> I like the "Jungle Adventure" theme, but I prefer realism. How can normal
> human dipped in some glowing green liquid mutate so quickly to super
> mutant, which is three times bigger (mass of substrates is equal to mass
> of products)?
>
Hmmm, I guess we could ask that question to Fallout devteam. Seriously,
though, I don't think this needs to be instant. It could take a few years,
or even generations, why not? I said "a matter of months" previously, but
this assumption can be relaxed.
I think there is possibility to make two different games. One of them could
take place during the disaster. The player could witness everything falling
apart. The other game could take place after 30 or 40 years, when the global
situation is more or less stable again, but also very different from today.
>
> I think that the most dungeon-like city part are sewers. Especially these
> old.
>
I think you're right, but old houses aren't all that different either (only
more vertical). I used to live in a pre-WWII villa turned into tenement
house. It was a small child's paradise, especially the garden and the
basement.
>>
>> The only viable way of mass inter-municipal transit would be the railway.
>> Air travel's popularity would be limited by fuel cost. So, the trains
>> would be very important and railway companies would become very powerful.
>> The private railway security force would be probably the largest and best
>> army in the area, because they would be engaged in constant struggle to
>> keep railways safe from wildlife.
>>
>
> What about caravans?
>
Going on foot would take too much time and would be too dangerous. Going by
car would be very difficult, or even impossible, due to poor state of road
network. A train, especially a technologically advanced one, is very fast,
and thus relatively safe. You can also load lots of cargo on a single train,
making it easier to defend. Now that I think of it, a train is, actually, a
kind of caravan.
🙂
> [...]
>
>> 5. Mechs! 3-legged, 4-legged and 6-legged mechs! I think mechs are like
>> tables - you can't make a 2-legged table and expect it not to topple.
>>
> I have seen 1-legged table too

(jumping mechs?).
>
ROTFL. :-D If I ever make a cyberpunk parody, I'm going to include 1-legged
mechs. You are hereby granted the right to beat me 256 times with a LAN
cable, if I forget to give you the credit.
Pozdr.
--
Jacek "Zillameth" Weso³owski
zill@jimp.neostrada.pl
"[...]certane substinsays can be appleyed to rmur to countervoid
the effects of poyzins used by an oponunt."