http://www.gamersuniverse.com/en/index3_detail.php?content=news&nid=4773&gid=1050
Just reading David Brabens comments from a dev conference where he was talking about something Ive not considered before, how much the pre-owned console games market costs developers. The developers dont get a penny for a "pre-owned" sale and every "pre-owned" copy sold costs them a sale. Thinking about the number of preowned games for sale in the highstreet is this costing console developers as much as piracy is for pc developers?
David braben was taking aim mostly at stores who deliberately dont sell "new copies" of games odler than a few months prefering instead the profit margin on pre-owned games.
He referred to it as "retail piracy" basically many players are getting the benefit but the developers are only getting one "license" fee.
Now I know we are all against piracy where do we stand on this? Is it as bad as piracy if the developers themselves are getting a penny for your entertainment?
Just reading David Brabens comments from a dev conference where he was talking about something Ive not considered before, how much the pre-owned console games market costs developers. The developers dont get a penny for a "pre-owned" sale and every "pre-owned" copy sold costs them a sale. Thinking about the number of preowned games for sale in the highstreet is this costing console developers as much as piracy is for pc developers?
David braben was taking aim mostly at stores who deliberately dont sell "new copies" of games odler than a few months prefering instead the profit margin on pre-owned games.
He referred to it as "retail piracy" basically many players are getting the benefit but the developers are only getting one "license" fee.
Now I know we are all against piracy where do we stand on this? Is it as bad as piracy if the developers themselves are getting a penny for your entertainment?