Discussion What's your favourite video game you've been playing?

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Well I also want to buy Processor with out a processor what will I do with just a GPU guys and i'll sell that R9 270x to my friend then i'll buy a GTX 1060 3GB...GTX 1060 6GB is expensive for me but i'll try
 
Anybody is a fan of dragon ball ??? or anyone have played DB games I have played Dragon ball ultimate tenkaichi on xbox 360,dragon ball z bodukai tenkaichi 3 on wii and dragon ball xenoverse 1 & 2 on my pc what's your character status on DBXV2?
 
I'm nearing the end of Prey. I've only played 15 hours though. I haven't done most of the side missions which sucks because of a reason that I'll write down in the spoiler tags. My character has gotten pretty strong now with near maxed out weapons. Fabricating resources have gotten slightly easier by end game.
The game is still challenging though. You'll still die if you're not careful enough. I say this because in most games that have some RPG elements, your character becomes incredibly strong by the end and is able to breeze past all the enemies. That's not the case with Prey though.

Alex has locked me from getting to the other parts of Talos I. I still haven't killed that imposter cook that I encountered before. I fear this may alter my outcomes in the game, if there is anything like that. Plus, it's just nice to not have anything still lying around in the quest log other than the main mission.

I've encountered the Nightmare twice and I've escaped twice rather than try to kill. Man, that thing is intimidating.
 


The 3gb one will stil be good for you. Honestly, visually, when things are moving most people don't notice much difference between 40fps and 60fps. A 6gb one would be better. It is 20 to 30 dollars more though and I can understand that sometimes 20 dollars may as well be a 1000. Believe me, I have been there. I understand the meaning and the need for budget cards! I bought my GPU off Amazon. It is a Zotac brand card. They aren't h7ge here in the U.S. but in Asia they are very popular and priced better than some of the more popular brands here. I think we will see them becoming more popular here in the U.S. soon.
 

Yeah you are right by the way which brand of GPU is cheap in asian countries you have any ideas?
 
This is a thread about what games people are playing. Please take your questions about what GPU to buy and start a new thread in the appropriate area.
 


Apologies. I just got an email alert about a new posting in a thread I had posted in and saw the questions on the GPU and chimed in. I didn't notice it was the thread on games.
 


If that helps you afford a 1070, go for it, but the lowest I've seen them in the states is $460 for a reference ASUS and $470 for a non ref Zotac Mini. I'd wait until Vegas releases in late July or early August. That might bring 1070 prices back down.

 


well how about I wait for vega? AMD is cheap isn't it?
 


My above post was aimed at you specifically. This is a thread to discuss games. If you want advice about graphics cards please go start a new thread.
 



Okay Okay that was my last question after i'll talk about games okay? BTW should I play bioshock 2?
 
I just finished Prey. It took me under 25 hours. I loved this game. The atmosphere of being inside a space station infested with the typhon is really awesome. I did get really powerful by the end of the game though. I could take on every enemy without a problem. I had a lot of ammo with me for almost all the weapons in the game. It's just the beginning that is hard to deal with. You almost never have enough ammo, health kits and nueromods.
I do wonder why they even decided to call this game Prey. There is absolutely no relation with the original. This felt more like a System Shock game than anything. You can definitely see the inspiration drawn from it.
I highly recommend you guys play it when you get the chance.

Looks I got the good ending. Or I think I did. Almost everyone in Talos I escaped.
Alex is alive. All the people serving as the panel judges at the very end of the game gave me the thumbs up. I destroyed January. Dahl's memory was reset and he piloted everyone back home. I did not install any typhon related powers.
I do wonder how Morgan became a Typhon by the end of it all. It seems really strange. I should do more reading on it as I want more answers.
 

I had to restart it after formatting recently, but had only gotten to my office, so I didn't lose much gameplay. On the point of difficulty with enemies, at first I thought even the little ones (mimics) were tough, especially when you get ambushed early on when you don't have much gear or skills, but I have found catching back up to where I was to be fairly easy.

I do kinda wish that zoom scope, (forget what it's called) could also examine and identify possessed objects though. I find I'm too often replaying a save just because I had no idea a small object was going to transform into a monster.

It's good to hear that you can eventually gear up more powerful, but I have to wonder what the sense of having very powerful enemies early in the game is. Just a floor below where your office is, there's what I'll refer to as a "Fire Phantom". It's so powerful it can quickly and easily destroy a turret and you.

Yeah I know the game is designed so you can sneak past monsters and distract them, but there's also such a thing as building suspense, and you don't do that by having unbeatable monsters early in the game. It also kinda kills the desire to explore certain areas.

Thus, I've spent most of my time playing Sniper Elite 4 and Sniper Ghost Warrior 3 lately. With those I find performance to be the only real problem. SGW3 has a serious hitching problem. Even on Low graphics settings I get lots of it. With SE4, it exhibits symptoms similar to memory leak problems. It gets more laggy and hitchy the longer the session, yet after running it a few hours it's only using 4GB RAM.

 

There are psychoscope chipsets littered throughout the game. One such chip allows you to do exactly that, which is detect hidden mimics. You won't get startled anymore after that's installed.

I don't know if it was just me but since I opted to do the side missions (most of the them) at the very end, I had to backtrack a lot. I must've visited most of the centers in the game multiple times. So you could say that there's backtracking involved but I didn't feel it to be a chore though. In fact, that's when I decided I can now easily defeat the more powerful enemies that I avoided previously. The main quest also involves a little backtracking.

I also avoided the Trauma Center below Morgan's office at first. There was both a thermal and a regular phantom. I only dealt with those at about 18 or 20 hours into the game. I guess you could kind of compare it to like Dark Souls. You just aren't supposed to go to a certain area until you just get stronger. But blocking it off from the player seems a little obvious, so my guess is the devs wanted you to understand this.
 
The need for backtracking makes my point even more valid. In a horror game it kills suspense. If you can go to areas with powerful enemies before you can deal with them, you already know they're there by the time you can. Thus killing them by then feels nonchalant.

Excessive backtracking has become a staple of a lot of games ever since graphics started getting better. It's a way for devs to cheap out on the scope of the game world.
 
I'm not a fan of backtracking but in a game like Prey where you're confined to the space station, the context makes a lot of sense. Besides, it's not a huge world where there is no fast travel available. In Prey, I found the backtracking to be not boring at all. I always stumbled upon something new when I went back.
 
Is that the new Prey you just finished Gman?

I have Sniper Elite V2. It was fun but I didn't make it through a second playthrough. I'd probably pick up the newer games if they were on sale for cheap.

Still playing Fallout 4 for the second time. About 150 hours into this playthrough and I've barely touched any of the quest lines other than the Minutemen. 😀

 

I know in some scenarios backtracking is necessary and makes sense, like on space stations. I just don't feel they do it well here. Alien Isolation does it much better IMO. Ideally I like it to be part of an objective. For instance your tasked to start up a generator to power something you need to use, but you find out you first have to go elsewhere to get fuel or a part for it or something. Then when you come back there are surprises that weren't there previously. It could be monsters that heard you, or an asteroid striking the station and causing the lights to go out. Just something different, it keeps things fresher. In this game they just have powerful enemies randomly roaming around right from the get go, and there's no suspense or atmosphere used in encountering them.

Last night I started playing Dishonored 2, and unfortunately there's already things about it that disappoint me. I thought playing as Emily was going to be part of the story, rather than just a gender choice at the start. It also doesn't look nearly as good as the trailers.
 
@anort
Yeah, it's the new Prey (2017). I finished the original too a month back. I posted about it in this thread a few pages ago.

@Frag
Well, most of the enemies are there just roaming around. Some show up only after you reach a specific center though. I found 2 of such enemy types to be really intriguing and surprising when you first encounter them.
Overall the game is very well worth playing. It's just a little challenging at first which makes it hard. But once you get a grasp of things it'll become a lot easier, trust me.

 

It's not the challenge perse, as much as the mixed signals and lack of suspense. I just don't feel it's structured very well. I can handle challenging horror games, like beating TEW on Nightmare with less than 30 deaths using no upgrades, and I plan to try the same on Akumu, but it has to have something to keep me engaged, and I just don't feel the structure or suspense is up to par.

Preferably I like horror games to scale well. Challenge at the start is fine, but you can't call unbeatable enemies early on a challenge. They're more of something you pass on. With TEW, It had great challenge at the start that necessitated patience and stealth, then the challenge and player power progressively built, so it scaled well.

It seems to me like this game starts with impossible scenarios, and ends with ones where the player is too overpowered. That's not good game structure.

Anyways, I'm mostly playing Dishonored 2 now, and am finding it's getting better as I go. I know it may sound to some like I'm burning out on horror games, since I've had negative views of RE7 and Prey, but it's really more that I haven't played one I've really liked since TEW. That said, at least RE Revelations 2 is better than Rev 1.
 
I really liked Dishonored and need to get the DLC and play it again before I get Dishonored 2. My only complaint was it's relatively short at about 16 hours.