michaelmk86 :
Your point again? it doesnt matter if you dont use it. 3d is the future as consoles will adopt it as well and its already available to nvidia owners.
Well n00b, 3D's been available to nVidia owners, ATi owners and 3Dlabs owners for years, and nV's still trying to make it a killer app, after 3 console generations, but sure it's a killer app, just like it's been for the past many years its been available.
There are niche groups for both, look at Jennyh wanting Eyefinity, which as a feature has been around for about as long in surround gaming. Both have their following, but they will be a smaller percentage of the market than even X2 card owners. BOth are improving, but both are still far FAR from being a major reason to buy for many or even a tie breaker for more. Interesting, but neither the selling point for this generation, and speaking of 'future consoles' makes you sound sillier than those singing the hi praise of Nintendo's Virtual BOy as if that were the red-tinged future. [:thegreatgrapeape:6]
Doubt the credibility of that article....
Yet you posted it as evidence in your previous post, if you doubt it, why use it? You could always use
the THG one Or is it that you only doubt things that don't match your pre-conception of something. [:thegreatgrapeape:5]
If you read the articles you simply know thats not true. the gtx 295 outperforms the 5870 in demanding games where the framerate drops below 60fps. so take your fanboy glasses off and try to have a look at the reviews one more time.
I've read the articles, and know how to understand what's in them and what to trust; you on the other hand obviously not so especially if you don't even trust your own sources.
Still there is a significant amount of games that support physx that provide noticeable effects. on the other hand the games that support dx11 features are 0. by the time dx11 games come out the nvidia dx11 cards will be out and the prices of ati cards will have dropped so if you want a dx11 card there is no point on buying one now.
That last part has nothing to do with what I wrote which was about the the benefit of intel taking Havoc the open standard/platform route, it had nothing to do with DX11, and said nothing of DX11, since indeed it will run on current DX10 & 10.1 cards from ATi, nV and S3, so you obviously don't understand that. What OpenCL does is negate the attraction of a locked-in solution.
And there are more games that support Havoc, and
significantly more of them being
significant games & engines.
You've lost the debate so just admit it. there is no need for "damage control"
Nice attempt to flip it, but you don't have the wherewithal, you lost the 'debate' when you started typing your reply.
As for damage control, for what? Seems like the solution delivered what most people expected more or less (depending on what side of the 60% you found yourself on), and at a price most people seem satisfied with then that's good for consumers and them. As long as ATi can keep ok stock and sell them (a co-worker just bought one earlier today [an XFX] but they sold out pretty quickly in most stores), then there's little need for 'damage control.
It's not the Jebus card, it's not about to replace all others anytime soon, however this is also not an HD2900 launch, if anything it's an X1900 launch where there's not a revolutionary change, but an evolutionary change with some revolutionary details, and with little else from the competition other than the GX2 solution, until their next card comes out. If anything nV is the one doing damage control, because if the HD5870 goes unanswered for a long time, that will be more and more damaging.
You bet there's not need for 'damage control' with the HD5870, because the only thing it's going to be damaging is a few pocket-books near term, and there are many people lining up to take on the damaging effects.