Well, why don't they? They spend all this time making beautiful scenery, or very atmospheric textures and such, but, games often seem to be too short. I mean, 10 hours? Hire 2 extra guys to make levels and write a longer story, and you've practically doubled the value of the game.
Here's the way I see it.
Game Value = Worth Playing (1 or 0) X Happiness Playing (Graphics, storyline, level design, AI) X Time Playable
I mean, what's the amount spent on pretty graphics compared to how much is spent on writing (Story, dialogue, etc.) and level design for more levels. I don't mind playing pretty games, but I'd rather play something that looked half as good for twice as long. $50 for 10 hours of great gaming is worth much less to me than $50 for 20-30 hours of good gaming.
Just a rant I guess. Maybe I was spoiled by things like Baldur's Gate, NWN, and Deus Ex.
Here's the way I see it.
Game Value = Worth Playing (1 or 0) X Happiness Playing (Graphics, storyline, level design, AI) X Time Playable
I mean, what's the amount spent on pretty graphics compared to how much is spent on writing (Story, dialogue, etc.) and level design for more levels. I don't mind playing pretty games, but I'd rather play something that looked half as good for twice as long. $50 for 10 hours of great gaming is worth much less to me than $50 for 20-30 hours of good gaming.
Just a rant I guess. Maybe I was spoiled by things like Baldur's Gate, NWN, and Deus Ex.