Hi all,
Recently I upgraded my internet connection (30mbs to 60mbs), and Steam - for some reason, was not doing that great at using this improved download limit.
So after doing a fair bit or research I found there are a few things that you can do to boost your download speed. One of which was manually setting your MTU (so file chucks are sent to you at the maximum speed your network can handle, insuring partial chunks are not sent seperately, hogging your bandwidth).
So I did this, and found that the maximum speed that my router and network can handle is 1272 bytes per package (+28 for header rounds this to 1300) which is what I set my MTU to.
This had a marked improvement to my download speed from Steam, jumping from 3Mb/s to 5.8Mb/s - it also dropped my ping in FPS games (Planetside 2) and also COD BO 2 on the PS3. - this made gaming waay better.
Annoyingly, I then booted up the Xbox, and the bloody thing complains that MTU is set too low and I can't connect to XBL on that. After a quick google it turns out that the XBox 360 requires a MTU set to a minumum of 1364 bytes.
This I can't understand. I have tested my network and XBL was working with it *set* to 1500 (default) even though this amount of data could not pass through the fibre, but when I set it correctly it no longer works.
So my questions are twofold.
Is my PC lying to me when its telling me the maximum MTU available?
Is there some way to con the bloody xBox into thinking that the MTU is ok for it?
I would rather not change the MTU up, and deal with the fragmenting cos my download speeds and ping are significantly better.
Cheers
Recently I upgraded my internet connection (30mbs to 60mbs), and Steam - for some reason, was not doing that great at using this improved download limit.
So after doing a fair bit or research I found there are a few things that you can do to boost your download speed. One of which was manually setting your MTU (so file chucks are sent to you at the maximum speed your network can handle, insuring partial chunks are not sent seperately, hogging your bandwidth).
So I did this, and found that the maximum speed that my router and network can handle is 1272 bytes per package (+28 for header rounds this to 1300) which is what I set my MTU to.
This had a marked improvement to my download speed from Steam, jumping from 3Mb/s to 5.8Mb/s - it also dropped my ping in FPS games (Planetside 2) and also COD BO 2 on the PS3. - this made gaming waay better.
Annoyingly, I then booted up the Xbox, and the bloody thing complains that MTU is set too low and I can't connect to XBL on that. After a quick google it turns out that the XBox 360 requires a MTU set to a minumum of 1364 bytes.
This I can't understand. I have tested my network and XBL was working with it *set* to 1500 (default) even though this amount of data could not pass through the fibre, but when I set it correctly it no longer works.
So my questions are twofold.
Is my PC lying to me when its telling me the maximum MTU available?
Is there some way to con the bloody xBox into thinking that the MTU is ok for it?
I would rather not change the MTU up, and deal with the fragmenting cos my download speeds and ping are significantly better.
Cheers