G
Guest
Guest
Archived from groups: rec.games.roguelike.nethack (More info?)
Feels damn good to be writing this post.
A Huge thanks to those who wrote the spoilers and Maniac's Ascension Guide.
Also thanks to Dion Nicolaas for Dudley's dungeon. I stumbled across this
somehow, It inspired me to start playing again after a long break and also
got one of my friends hooked on the game (He wanted to know why I was
finding them so funny.)
Europa was the fifth Valkyrie in a row after playing random classes for
a long time.
The previous four fell to:
A large dog called Idefix from a bones file.
A fire ant.
An arch-Lich on the level below mine town. Polymorph trap I presume?
A cockatrice I bumped into while hallucinating.
I had a fair bit of luck early on in this game. I started out by gaining
enough levels to go fishing for excalibur, before heading
for to minetown. On the way I found a lamp that turned out to be
magic, then I found another on a bones file a couple of levels below along
with a cursed bag of holding.
The minetown altar was co-aligned, this was lucky since it was the only
altar
I found. This got me the holy water I needed to fix up that BoH and get a
wish
out of one of the lamps (saving the other for later.) Wearing a new set of
GDSM
and weilding the hammer my god was kind enough to give me I went and
picked up
a luckstone from the bottom of the mines and blessed it.
Sokoban had a second bag of holding, not what I had been hoping for but
wasn't
a problem since it turned out an amulet I had found on the oracle level was
reflection.
The quest resulted in the loss of my pet (who had decided he wanted to be a
jaguar by this stage) when it stepped on a flame trap and then drowned. But
I left the quest levels with the artifacts, a wand of death and enough
tinned
giant meat to max my strength as soon as I was hungry enough to eat it.
After a run back to minetown for some protection I headed to the medusa
level
where I hoped to get a shield of reflection so I could exchange my amulet
for
a "oLS. No luck though, so the shield joined my wish list ready for the
castle.
Both Medusa and the castle went without a hitch. The castle armoury
yeilded a
pair of cursed -5 speed boots which I turned into something wearable with
help
of two magic markers I aquired somewhere along the way.
The wand of wishing was (0:1) this got me that shield I wanted, gauntlets
of
power, 2 blessed scrolls of genocide and a tshirt. With these and the help
of
my markers my AC reached about -35. By this stage I didn't really have
anything
else I desperately needed so I saved my lamp and the final wand charge for
an emergency.
Those genocide scrolls removed L and ; from the game. Mind flayers and
Master
mind flayers had already fallen to good luck with thrones.
Feeling hopeful but nervous I descended to the valley of the dead, this
was as
far as I had made it before. Last time I got here a master Lich ruined my
armour then killed me there was no chance of that this time.
I fought through to the altar where I bought some more protection I
decided to
spend a few more marker charges and brought my AC down to -45.
Then I took a deep breath and plunged down the stairs into an area I'd
never
been too before. From here to getting the amulet was pretty much how you'd
expect it to run. The demons and Vlad mostly went down fairly easily when I
chased them with Mojo although I used a wand of death on orcus to make sure
I'd have plenty of charges for Rodney.
After finding the vibrating square I used one of those charges to take
care of
Rodney for the first time and went down to the sanctum where he showed up
again
as soon as I started a fight with the high priest.
Shortly after this fight I did something very, very stupid. I run into a
couple
of disenchanters along the way and decided I needed to re-enchant Mojo. I
thought Mojo had been drained twice down from +7, but didn't check before
reading the scroll. I lost my favourite hammer to stupidity and put my most
promising ascension attempt at risk. Would the rest of the game have been
doable with just Excalibur? I didn't want to know, so I used those two
wishes
I'd been saving and manged to get frost brand on the second.
I enchanted it a bit but had run out of marker charges so couldn't get it
as
high as I'd have liked. More disenchanters brought it back down to +2 at
some
point (I'll seriously consider genociding them in future). Other than this
and Rodney showing up repeatedly the slog up to the planes was fairly
uneventful. I had prepared a couple of cursed ?oGold detection which helped
me find the portals on earth and air, I ran round fire till a monster
stepped
in the portal there. Water I stumbled around bubbles until I found the
portal.
On the astral plane I found myself swamped by bugs summoned so equipped a
ring of conflict. The altar I was after ended up being the third one I
checked.
Before finding this out I died once to pestilence. I eventually made it to
the
altar:
You offer the Amulet of Yendor to Tyr...--More--
An invisible choir sings, and you are bathed in radiance...--More--
The voice of Tyr rings out: "Congratulations, mortal!"--More--
"In return for thy service, I grant thee the gift of Immortality!"--More--
You ascend to the status of Demigoddess...--More--
That feels good.
Europa V the Warrior St:25 Dx:18 Co:18 In:13 Wi:16 Ch:17 Lawful
Astral Plane $:0 HP:232(245) Pw:42(42) AC:-46 Exp:17 T:70087
Weapons
Q - the blessed rustproof +2 Frost Brand (weapon in hand)
Armor
a - a blessed +5 shield of reflection (being worn)
b - a blessed rustproof +4 pair of gauntlets of power (being worn)
f - a blessed fireproof +4 T-shirt (being worn)
m - an uncursed rustproof +5 helmet (being worn)
n - a blessed fireproof +5 elven cloak (being worn)
o - an uncursed fireproof +4 pair of speed boots (being worn)
U - a blessed +5 gray dragon scale mail (being worn)
Comestibles
F - 2 uncursed K-rations
Rings
h - an uncursed ring of conflict (on left hand)
J - an uncursed ring of levitation (on right hand)
Wands
c - a wand of death (0:0)
g - a very rusty wand of teleportation (0:0)
x - a wand of digging (0:8)
y - a wand of digging (0:0)
I - a wand of digging (0:0)
Z - a wand of death (0:0)
Tools
d - a blessed bag of holding
l - a blessed +0 unicorn horn
q - an uncursed magic whistle
r - a cursed sack
s - an uncursed blindfold
t - the Bell of Opening (0:2)
u - the blessed Orb of Fate (0:5)
A - a cursed magic marker (1:0)
E - an uncursed rusty skeleton key
G - a blessed oil lamp
Contents of the bag of holding:
the blessed rustproof +1 Excalibur
a cursed amulet of magical breathing
1721 gold pieces
a rusty +0 pick-axe
a wand of death (0:0)
a cursed +0 cloak of displacement
a wand of polymorph (0:7)
a wand of fire (0:1)
10 uncursed C-rations
a wand of polymorph (0:5)
a magic marker (1:0)
3 uncursed wax candles
an uncursed amulet of life saving
a wand of cold (0:4)
3 potions of holy water
a wand of death (0:5)
an uncursed amulet of reflection
an uncursed tin of green dragon meat
an uncursed tin of silver dragon meat
an uncursed tin of tengu meat
a blessed luckstone
....
Plus a lot of other junk
....
Contents of the sack:
a potion of holy water
Vanquished creatures:
Asmodeus
Baalzebub
Orcus
Juiblex
The Wizard of Yendor (8 times)
Death (twice)
Pestilence (5 times)
Famine (twice)
2 high priests
a mastodon
Medusa
....
Lord Surtur
....
Vlad the Impaler
....
12 newts
2818 creatures vanquished.
Genocided species:
mind flayers
master mind flayers
liches
demiliches
master liches
arch-liches
jellyfish
piranhas
sharks
giant eels
electric eels
krakens
12 species genocided.
Voluntary challenges:
You genocided 12 types of monsters.
You never changed form.
You used 7 wishes.
Farvel Europa V the Demigoddess...
You went to your reward with 4119142 points,
Excalibur (worth 4000 zorkmids and 10000 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
The Orb of Fate (worth 3500 zorkmids and 8750 points)
Frost Brand (worth 3000 zorkmids and 7500 points)
8 emeralds (worth 20000 zorkmids),
...
1 jade stone (worth 300 zorkmids),
1 amulet of life saving (worth 150 zorkmids),
1 amulet versus poison (worth 150 zorkmids),
1 amulet of change (worth 150 zorkmids),
1 amulet of reflection (worth 150 zorkmids),
1 amulet of magical breathing (worth 150 zorkmids),
and 1721 pieces of gold, after 70087 moves.
You were level 17 with a maximum of 245 hit points when you ascended.
----------------------------------------
I learnt heaps along the way this time, hopefully this will help
bring about another ascension sometime soon.
Playing through the later part of this game (below the castle) I had this
feeling as if my character had no buisness being down that far. Because
despite being reasonably spoiled (skimming Maniac's Ascenscion Guide) I
was never really sure if the game was suddenly going to throw something
at me that I wouldn't be able to handle (like the Lich my previous best
character ran into in the valley of the dead).
But I made it through in the end.
Comments and advice for the future would be appreciated.
Thanks for reading.
-Kurt
Feels damn good to be writing this post.
A Huge thanks to those who wrote the spoilers and Maniac's Ascension Guide.
Also thanks to Dion Nicolaas for Dudley's dungeon. I stumbled across this
somehow, It inspired me to start playing again after a long break and also
got one of my friends hooked on the game (He wanted to know why I was
finding them so funny.)
Europa was the fifth Valkyrie in a row after playing random classes for
a long time.
The previous four fell to:
A large dog called Idefix from a bones file.
A fire ant.
An arch-Lich on the level below mine town. Polymorph trap I presume?
A cockatrice I bumped into while hallucinating.
I had a fair bit of luck early on in this game. I started out by gaining
enough levels to go fishing for excalibur, before heading
for to minetown. On the way I found a lamp that turned out to be
magic, then I found another on a bones file a couple of levels below along
with a cursed bag of holding.
The minetown altar was co-aligned, this was lucky since it was the only
altar
I found. This got me the holy water I needed to fix up that BoH and get a
wish
out of one of the lamps (saving the other for later.) Wearing a new set of
GDSM
and weilding the hammer my god was kind enough to give me I went and
picked up
a luckstone from the bottom of the mines and blessed it.
Sokoban had a second bag of holding, not what I had been hoping for but
wasn't
a problem since it turned out an amulet I had found on the oracle level was
reflection.
The quest resulted in the loss of my pet (who had decided he wanted to be a
jaguar by this stage) when it stepped on a flame trap and then drowned. But
I left the quest levels with the artifacts, a wand of death and enough
tinned
giant meat to max my strength as soon as I was hungry enough to eat it.
After a run back to minetown for some protection I headed to the medusa
level
where I hoped to get a shield of reflection so I could exchange my amulet
for
a "oLS. No luck though, so the shield joined my wish list ready for the
castle.
Both Medusa and the castle went without a hitch. The castle armoury
yeilded a
pair of cursed -5 speed boots which I turned into something wearable with
help
of two magic markers I aquired somewhere along the way.
The wand of wishing was (0:1) this got me that shield I wanted, gauntlets
of
power, 2 blessed scrolls of genocide and a tshirt. With these and the help
of
my markers my AC reached about -35. By this stage I didn't really have
anything
else I desperately needed so I saved my lamp and the final wand charge for
an emergency.
Those genocide scrolls removed L and ; from the game. Mind flayers and
Master
mind flayers had already fallen to good luck with thrones.
Feeling hopeful but nervous I descended to the valley of the dead, this
was as
far as I had made it before. Last time I got here a master Lich ruined my
armour then killed me there was no chance of that this time.
I fought through to the altar where I bought some more protection I
decided to
spend a few more marker charges and brought my AC down to -45.
Then I took a deep breath and plunged down the stairs into an area I'd
never
been too before. From here to getting the amulet was pretty much how you'd
expect it to run. The demons and Vlad mostly went down fairly easily when I
chased them with Mojo although I used a wand of death on orcus to make sure
I'd have plenty of charges for Rodney.
After finding the vibrating square I used one of those charges to take
care of
Rodney for the first time and went down to the sanctum where he showed up
again
as soon as I started a fight with the high priest.
Shortly after this fight I did something very, very stupid. I run into a
couple
of disenchanters along the way and decided I needed to re-enchant Mojo. I
thought Mojo had been drained twice down from +7, but didn't check before
reading the scroll. I lost my favourite hammer to stupidity and put my most
promising ascension attempt at risk. Would the rest of the game have been
doable with just Excalibur? I didn't want to know, so I used those two
wishes
I'd been saving and manged to get frost brand on the second.
I enchanted it a bit but had run out of marker charges so couldn't get it
as
high as I'd have liked. More disenchanters brought it back down to +2 at
some
point (I'll seriously consider genociding them in future). Other than this
and Rodney showing up repeatedly the slog up to the planes was fairly
uneventful. I had prepared a couple of cursed ?oGold detection which helped
me find the portals on earth and air, I ran round fire till a monster
stepped
in the portal there. Water I stumbled around bubbles until I found the
portal.
On the astral plane I found myself swamped by bugs summoned so equipped a
ring of conflict. The altar I was after ended up being the third one I
checked.
Before finding this out I died once to pestilence. I eventually made it to
the
altar:
You offer the Amulet of Yendor to Tyr...--More--
An invisible choir sings, and you are bathed in radiance...--More--
The voice of Tyr rings out: "Congratulations, mortal!"--More--
"In return for thy service, I grant thee the gift of Immortality!"--More--
You ascend to the status of Demigoddess...--More--
That feels good.
Europa V the Warrior St:25 Dx:18 Co:18 In:13 Wi:16 Ch:17 Lawful
Astral Plane $:0 HP:232(245) Pw:42(42) AC:-46 Exp:17 T:70087
Weapons
Q - the blessed rustproof +2 Frost Brand (weapon in hand)
Armor
a - a blessed +5 shield of reflection (being worn)
b - a blessed rustproof +4 pair of gauntlets of power (being worn)
f - a blessed fireproof +4 T-shirt (being worn)
m - an uncursed rustproof +5 helmet (being worn)
n - a blessed fireproof +5 elven cloak (being worn)
o - an uncursed fireproof +4 pair of speed boots (being worn)
U - a blessed +5 gray dragon scale mail (being worn)
Comestibles
F - 2 uncursed K-rations
Rings
h - an uncursed ring of conflict (on left hand)
J - an uncursed ring of levitation (on right hand)
Wands
c - a wand of death (0:0)
g - a very rusty wand of teleportation (0:0)
x - a wand of digging (0:8)
y - a wand of digging (0:0)
I - a wand of digging (0:0)
Z - a wand of death (0:0)
Tools
d - a blessed bag of holding
l - a blessed +0 unicorn horn
q - an uncursed magic whistle
r - a cursed sack
s - an uncursed blindfold
t - the Bell of Opening (0:2)
u - the blessed Orb of Fate (0:5)
A - a cursed magic marker (1:0)
E - an uncursed rusty skeleton key
G - a blessed oil lamp
Contents of the bag of holding:
the blessed rustproof +1 Excalibur
a cursed amulet of magical breathing
1721 gold pieces
a rusty +0 pick-axe
a wand of death (0:0)
a cursed +0 cloak of displacement
a wand of polymorph (0:7)
a wand of fire (0:1)
10 uncursed C-rations
a wand of polymorph (0:5)
a magic marker (1:0)
3 uncursed wax candles
an uncursed amulet of life saving
a wand of cold (0:4)
3 potions of holy water
a wand of death (0:5)
an uncursed amulet of reflection
an uncursed tin of green dragon meat
an uncursed tin of silver dragon meat
an uncursed tin of tengu meat
a blessed luckstone
....
Plus a lot of other junk
....
Contents of the sack:
a potion of holy water
Vanquished creatures:
Asmodeus
Baalzebub
Orcus
Juiblex
The Wizard of Yendor (8 times)
Death (twice)
Pestilence (5 times)
Famine (twice)
2 high priests
a mastodon
Medusa
....
Lord Surtur
....
Vlad the Impaler
....
12 newts
2818 creatures vanquished.
Genocided species:
mind flayers
master mind flayers
liches
demiliches
master liches
arch-liches
jellyfish
piranhas
sharks
giant eels
electric eels
krakens
12 species genocided.
Voluntary challenges:
You genocided 12 types of monsters.
You never changed form.
You used 7 wishes.
Farvel Europa V the Demigoddess...
You went to your reward with 4119142 points,
Excalibur (worth 4000 zorkmids and 10000 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
The Orb of Fate (worth 3500 zorkmids and 8750 points)
Frost Brand (worth 3000 zorkmids and 7500 points)
8 emeralds (worth 20000 zorkmids),
...
1 jade stone (worth 300 zorkmids),
1 amulet of life saving (worth 150 zorkmids),
1 amulet versus poison (worth 150 zorkmids),
1 amulet of change (worth 150 zorkmids),
1 amulet of reflection (worth 150 zorkmids),
1 amulet of magical breathing (worth 150 zorkmids),
and 1721 pieces of gold, after 70087 moves.
You were level 17 with a maximum of 245 hit points when you ascended.
----------------------------------------
I learnt heaps along the way this time, hopefully this will help
bring about another ascension sometime soon.
Playing through the later part of this game (below the castle) I had this
feeling as if my character had no buisness being down that far. Because
despite being reasonably spoiled (skimming Maniac's Ascenscion Guide) I
was never really sure if the game was suddenly going to throw something
at me that I wouldn't be able to handle (like the Lich my previous best
character ran into in the valley of the dead).
But I made it through in the end.
Comments and advice for the future would be appreciated.
Thanks for reading.
-Kurt