5 Reasons Why Apple Should Acquire Valve

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well if they did that, they might as well make it mac only, and that would raise my only concern of would i still be able to play the games if bought, and if not, could we get our money for them

EDIT: damn this thread is moving fast, and is full of flamebait material (good job Tom's, not needed on a PC enthusiast/DIY site)
 
This entire article is redonkulous.
This might be the easiest way to alienate your target demographic Tom's.
Pretty sure most people that that visit this website regularly are **PC** enthusiasts, and predominantly gamers.
From what I gather Valve isn't the type of company to "sell-out" to Apple.
Or anybody for that matter.
I think they're pretty happy with what they've accomplished, and their dedication to PC games.
I also think that most true gamers appreciate them as well.
I for one think that if there were more developers like Valve focusing on making games for the PC better instead of making them "portable" clones the world would be a much better place.

Half-Life 3 now on the iMac, Xbox, Playstation 3, and PC

....never happen

-One simple reason Apple will never buy Valve:
(I leave this part open for suggestions)

 
On that note, Apple should also buy Microsoft (MS Office for Mac is the market leader) and Adobe (Photoshop and other image/video processing) 🙂

Seriously, Apple is not that paranoid about controlling all Mac software.
 
steve has too big of an ego, it wouldnt work... he cant claim he invented things when he buys off steam, instead they will just copy and try to do it themselves probably in itunes and claim they invented cloud as well, and how well there service is and how much better the software/games run with there invented content distribution system that they invented

and all the other, well fill in the blank yourselves 😛
 
I can see this happening. Then, Steve Jobs will go all nazi and restrict what actions Valve's games can portray. Net result? 'Half Life 3: Mac Guy vs. PC Guy - No Holds Barred'
 


yes but buying this would bring them into a new market, PC gaming, and there are plenty of people who would pay more for a apple branded gaming desktop than building it yourself (that is one complaint i hear from the Mac fanboys at some larger lan parties)

personally this would suck
 
[citation][nom]thegeeesta[/nom]I'm going to a different forum.[/citation]

Don't let the door hit you in the ass on the way out.

Like many others, i would cancel my steam account if Apple bought Valve. Will never happen though as they'de have to call it iValve which just sounds wrong 🙂
 
Even the thought of Apple acquiring Valve makes me want to vomit.

I've used steam since it first came out and am a huge fan of Valve as a company. They make excellent games and have done a great job building out a distribution platform that it fair to developers, Valve as the distributor, and consumers alike.

On the opposite end of the spectrum is Apple which I despise, not because of any problems with their products, but because of their heavy handed and arrogant business practices.

If Apple ever did purchase Valve, Valve would definately lose me as a customer.
 
I am not clear on the point of this article.

Apple has it's own distribution system for apps. What prompts your conjecture that the AppStore is not enough? Apple handles vast volume and has 100% control over content with the way it is now. Apple's platform is well known, mature and expanding and likely serves daily 100's of millions of requests, if not sales.

To include game titles, like that of Steam, would be a natural expansion in an environment the existing users are comfortable and need no additional training or explanation. Essentially, there would be no difference in how games are ordered as opposed to traditional apps, right?

And we are talking games. The vast majority of games don't work for Apple. Really, don't the people who want to play Apple compatible games have them already or out of frustration buy a PC and play them?

This YouTube video pretty much sums up gaming on the MAC.

http://www.youtube.com/watch?v=FxPXFptzQRY

I would ask you to contribute something tangible. Something we can use. This just takes up space. No value in it. You need to ask yourself, "Am I writing this just to have something to post, does this matter? Hell, is it even funny?"

Could you point us to some of your recent work you contributed here?
 
Apple has 5% of the PC market but gets %75 of new technological news. Thats marketing at its finest.

1) Apple doesn't produce hardware that is technologically advanced enough to run modern games in good detail and frame-rates.

2) Apple's Mac OS doesn't support programs technologically advanced enough to run modern games in good detail and frame-rates.

3) The newest Macbook has battery problems switching between graphic cards greatly reducing the advertised battery life, Apple can't even get that right.

4) Whoever said Apple's games are good are smoking crack, the genre of casual games suck in general. Xbox/PS3 mini games are often the same price as the more popular Apple games.

5) Anyone who has half a brain and is a real hardcore gamer will opt to build a custom powerhouse PC with multi-graphic cards and enjoy games with amazing visual orientated graphics with details and smooth high frame-rates. Pocket the $1000 saving from not purchasing a Mac and will buy more games and even set up a multi-monitor configuration.
 
I agree that on the surface Steam fit very well into Apple's business model. It would in theory do wonders for increasing Apples market share and provide it a new market to move into.

Everyone's responses are exactly why it would be an abysmal failure and would never happen. I really don't see Apple's corporate culture meshing well with serious game developers and they'd probably loose all the talent that built Valve and Steam inside a year. Apple would be left with an empty shell of a company.
 
I just hope this never, ever happens. Does it make business sense for Apple, maybe yes. But is it for the good of all gamers, absolutely no.

Was expecting this type of article from CNET, not from Tom's.
 
1 reason why they shouldn't: you will have to jailbreak valve from then on.
 
Wolfgang Gruener is a technology journalist and analyst. He was managing editor for the Tom’s Hardware news section from 2003 to 2005, before launching and acquiring TG Daily. Today, Wolfgang works with startups and publishes his thoughts and analysis on critical and emerging technologies and products at Conceivablytech.com.
Yeah, I see what you did there...
 
Can't say anything not already said. This would totally destroy one of the best game development companies around. It also doesn't fit with Apple at all, the companies are about as different as they could be.

If Apple were to look at any gaming company they should look at Zynga. They at least make games that will run on Apple hardware and is a much closer fit to Apple's target demographic.
 
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