Activision Defends Modern Warfare 2 PC

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[citation][nom]Rockstone1[/nom]No, this is laziness at it's best. If they wanted Capital, they would work to get these features in.[/citation]

On the contrary, they want to maximize their sales on consoles so they can get more profit due to low piracy and Microsoft xbox live services hosting the games.

Also, I am sure Microsoft is behind this to maximize their xbox360 sales by pissing off PC gamer to get the xbox360 version.

I cannot suspect Sony, because it's not in their interest to do so.
 
People who are capable of building their own gaming machines are inconvenienced by the complex task of having to pick the servers they play in?
 
[citation][nom]matchboxmatt[/nom]People who are capable of building their own gaming machines are inconvenienced by the complex task of having to pick the servers they play in?[/citation]
I know, I feel insulted. He literally just called me a idiot.

Yer' gettin' none of my money you useless twit!
 
I'm sticking with COD4 and COD5 ty very much. you know the PC game that actually acts like a PC game. If i want an xbox live experience I wouldn't have built a gaming rig. retards...
 
I don't like the way Activision is trying to david-free us with the pc version. It feels like someone took a huge steaming david-free on my chest.
 
Am I the only one that sees that a move like this could enable the game to be played cross-platform? It is a niche market that will actually be pissed enough by this to not buy the game. I can imagine they are looking into the long term of how much better the game will be, on the whole, when people on consoles and PCs can play against each other on the same servers. They are dividing us in order to bring us together.

That said, I still prefer dedicated servers and console commands. I am a PC gamer and it sucks to see us being pushed over to the gaming console side.
 
And there goes another game of the year down the drain because of little, underage kids that should not be allowed to play the game but IW wouldn't care if 2 year old kids would play it. Because they focus on consolegeneration underage teenagers under 16 years they have to make it easier and flashier and more blood and action and bigger and badder than the last one.
Then they throw out the tactical parts because console gamers usually(read biggest buyers group) doesn't want to think about tactics and strategy at all. They just want a gun and shoot on whatever moves and still survive it.
At the last phase of the game they decide dedicated servers are to expensive since the least interesting market, pc gamers, will prolly play the game illegally or something in that order. Also we apparently insisted to not have a good pc game version but a one on one consoleport with all the restrictions and problems just because we think they work so hard...

So now we have a game that is pretty much gun + walking around in a premium action packed james bond movielike game(without the chicks) no balanced tactical or strategic elements on local servers that suck ass and is therefor overhyped game that will never become something less then game of the year due to the console market, who they provide with the useless mindless crap that was COD5. 🙁
anyone care to second this?
 
[citation][nom]Regulas[/nom]Kiss my arse Activision, this title will never see my gaming rig. Let the kiddie console gamers have it. Dragon Age will be better anyway.[/citation]
ow that is SO way better than this game will ever be if left to activision/IW at this point.
No we care about our costumers, F you stupid corporate pricks that call themselves managers that make the game their way so it will cost the least amount of money. If they only stopped and look how much important people want those features. What made cod4 such a good game? The features, the customisations, the FREAKING COMMUNITY that now is going to get F'ed in the A for nothing...
The hardcore players keep a game alive by keeping servers full, challenge other players to get better and invent even new ways to play, design new maps to play and so on.
But who are we as costumers in the world we live in nowadays...?
 
Why everyone is complaining I'm not sure. This comes down to a simple business decision. They make money/have good fortune with consoles because they are controlled, and have had piracy issues with the PC. Why would they even care about a few gamers who DON'T pirate? Go to console, and they retain control over their sales. It's about the money. They aren't here to "make gamers happy" they're a business. They exist to make money. Those who cry and complain must be 12, and obviously not business college students.
 
Listen to the CEO, it's about the bottom line, and servers aren't free.
If the lack of servers had a demonstrable sales difference, he'd probably be ok with them, but it's not an easy chart field to derive.

The only answer apparently is to avoid the company until this idiot's replaced by shareholders.
 
[citation][nom]Ciuy[/nom]this game will fail[/citation]

HAH! On the PC, maybe. If by "fail" you mean "doesn't sell a million copies."

Whether we like it or not, Modern Warfare 2 will be a huge seller. These questionable decisions will have some impact on sales of the PC version, but I don't think a real effect will be felt until further down the line. More than they're hurting immediate MW2 sales, they're hurting fan dedication on the PC platform.

The biggest problem is that Infinity Ward can afford to lose the PC sales altogether. If MW2 sales on the PC tank, there may not BE a PC version of MW3, which is a situation in which everyone loses.
 
i refuse to buy the game now ... fuck you activision burn in hell for selling out to the consoles and screwing over the hardcore pc gamers with mouse and keyboard who helped the company become what it is today
 
just download it. both the english and russian versions are out. granted you cant install them yet until the 10th gets here OR a workaround is posted
 
[citation][nom]zendax[/nom]HAH! On the PC, maybe. If by "fail" you mean "doesn't sell a million copies."Whether we like it or not, Modern Warfare 2 will be a huge seller. These questionable decisions will have some impact on sales of the PC version, but I don't think a real effect will be felt until further down the line. More than they're hurting immediate MW2 sales, they're hurting fan dedication on the PC platform. The biggest problem is that Infinity Ward can afford to lose the PC sales altogether. If MW2 sales on the PC tank, there may not BE a PC version of MW3, which is a situation in which everyone loses.[/citation]

Maybe, maybe not. You're forgetting that most people who are of the PC elite already feel like they have lost in this situation. No dedicated servers and the inability to mod is almost the same as not having the game released on PC to some players (myself included). Obviously people will still buy the game for PC (not me) but a big portion of the people they are supposed to be catering to with a PC version have had the door slammed in their faces and that isn't the way to do business.
 
I don't understand why they would do this if there is no cross-platform matchmaking. There is a REASON we spend $$ for a PC version or the console version. Sigh, I will just play my campaign on my roommates copy and call it quits. Thanks for ruining the hype (for PC gamers at least).
 
is anyone surprised? it's activision. They do this every time. Only way to make them listen is to hurt their sales. But that won't happen since they got what we need and they know it.

We can complain all we want. They are not a customer service type of company. They are the RIAA of gaming in terms of arrogance and greed.
 
Lol while I am all for comparing all things evil with the RIAA, Activision DOES NOT have what I need. I do not need to play a game with crappy hosting and a community that is doomed to be completely ignorant. They took what could of been an awesome PC game and crippled it. Is that really what the PC community needs? Hell no! There are many upcoming titles for the PC that will eclipse MW2, which is sad b/c it was looking to be a serious contender for my play time. R.I.P. MW2...
 
To everyone saying this is a money saving move, I think that you are all way off base. I think activision spent more money making IWnet then leaving an already made feature. The move is all about making money from DLC and extra content. They don't want anyone to have anything free.
 
1- A dedicated server is: Player X owns/rents/buys a PC or a dedicated corporation's server to run a dedicated version of the game application to welcome players Y, Z, etc. The PC runs the game application 24/7, regardless of the number of players on it. It does not render the game to any player as it is dedicated. It's an open server in the way it's under the total control of its host, i.e. he can use commands to modify a WIDE range of settings, control access to anyone through boots and bans, can run mods, etc. Low gravity anyone?

2- What most people think of when they hear "no dedicated server" is this: Player X runs the game application on its PC and it BOTH renders the game and hosts/processes the other players' signal. That's an old way of doing and is outdated because it is completely decentralized (it's a local server), thus promoting lag, host advantages (no lag whatsoever), etc.

What I think Activision/IW is doing by saying "no dedicated server" is actually a little bit of both. Let's see it that way:

3- Through MW2's game browser, players can decide to join games created by other players or host them themselves. They DON'T HOST IT on their own PC, instead, they simply send a hosting request to Activision, IW, or whoever servers are used to virtually create a game room that will be remotely "hosted" by the given player, (hopefully) granting him a restricted access to the game's options of inviting/kicking/banning other players, selecting the map, the game type, etc. Think of it as a remote admin that has limited control over the game's server. Once the hosts and/or all the players leave the game session, the game room "disappears", as it was only temporarily created. Everything goes in and out of Activision's servers. You probably won't have a good ping like you would have in the past by playing on servers that was hosted in your city (
 
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