renz496
Champion
find me one game that use GPU accelerated feature but at the same time they did not engage with marketing effort with AMD or nvidia. TressFX was first introduced with the original Tomb Raider reboot. now if tCrystal Dynamincs did not engage any marketing effort with AMD will they ever use TressFX? heck AMD most likely promoting CD to use their TressFX (and back then it was still not open source) because AMD know that without being pushed to use it game developer will not going to implement it in their games. because it is none other than AMD that said game developer have no interest with GPU accelerated physics feature:
http://aphnetworks.com/news/2011/03/25/amd-game-developers-not-exactly-interested-hardware-accelerated-physics
btw tressfx was only dealing with hair simulation (and grass with TressFX 2). they are not complete physics solution like PhysX and Bullet are.
http://aphnetworks.com/news/2011/03/25/amd-game-developers-not-exactly-interested-hardware-accelerated-physics
btw tressfx was only dealing with hair simulation (and grass with TressFX 2). they are not complete physics solution like PhysX and Bullet are.