Ephebus :
While ATI driver coders are at it, they might as well finally IMPLEMENT proper OpenGL support for their drivers, instead of the sluggish and buggy emulation layer we've had to put up with for years.
fausto :
what are people using opengl for these days? i can't tell you the last opengl game i bought.
This might come as a surprise to you, but the world doesn't revolve around you or games or the specific games you might be interested in. All you've done in this thread was TROLL and write clueless and uncalled for comments and replies, including your first post telling Chris Angelini his article was "horrible".
For your enlightenment, I've listed just a few games and applications that use OpenGL. The list includes new and old titles, but all of them still widely used/played:
Games: America's Army (Mac OS X & Linux versions), Brink, Call of Duty (series), Counter-Strike, Doom 3, Enemy Territory: Quake Wars, Far Cry (defaults to D3D but may use OGL), Half-Life 1 & 2 series, Left 4 Dead 1 & 2 (Mac OS X version), Medal of Honor series, Minecraft, Portal 1 & 2 (Mac OS X version), Prey, Quake series, Rage, Return to Castle Wolfenstein, Second Life, StarCraft II (Mac OS X version), Team Fortress, Warcraft 3 (defaults to D3D but may use OGL), Wolfenstein, Wolfenstein: Enemy Territory, World Of Warcraft (defaults to D3D but may use OGL).
Applications: Adobe After Effects, Adobe Photoshop CS5, Adobe Premiere Pro, 3D Studio Max, Autodesk Maya, FurMark, Google Earth.
Most importantly, OpenGL is a cross-platform API, which should be reason enough to deserve decent driver support from ATI (NVIDIA has excellent support for it on all versions of their drivers for all platforms). Just browse the (like someone said above) rude fanboy moderator infested AMD Game forums and you'll see the countless complaints from users (all of which are systematically sneered at by the fanboy and moderator crew), which so far have been solemnly ignored by ATI driver coders, even though the company boasts OpenGL support (including its latest version, 4.2) as a distinctive feature of their GPU's, which in my book translates as misleading advertisement.
I was unaware of these problems myself until a few months ago, when I made the unfortunate decision to try for the first time an ATI chipset based video card (replaced my wonderful GTX 260 c216 with 2 HD 5850's), only to see the performance of all OpenGL programs I use decrease by over 50% even with the two cards crossfired (that is, when the programs or CrossFire worked at all), and for Satan's sake, the appalling ATI drivers with more bugs, incompatibilities, OS crashes, etc., than I've ever experimented since I've had my first computer (a Sinclair ZX-81 clone).
I run an
Wolfenstein: Enemy Territory server (
www.noobsforever.net) and can only advise my users against ATI cards. And before you bash the game because it's over 8 years old - at this very moment, according to Xfire's
real time stats, it's the
21st most played online game of ALL types and the
10th most played online game of the FPS genre.