[citation][nom]vilenjan[/nom]So Bioware thinks that their MMo will still be around in 14 years? That is ballsy considering WoW is only 7 years old and already getting stale[/citation]
wow, as far as i can tell isnt story driven, as in its not a kotor like experience when playing, swtor is, from what i read.
everquest is on its 11th or 12th year, and still going strong enough for another new expansion this year, the 14th or 15th i believe.
and wow is in its 7th year, and still has multi millions playing it, while something like everquest peaked at i believe 400000 (that could have just been how many active players were ever on at once though).
but 500 world is retardedly excessive unless there is high quality story for every one. look at everquest, i play on the test server there, there are only i think 10 zones out of 200+ that are used for leveling anymore, and the only zones that get constant use are from the newest expansion with some form the second newest.
as for level progression, swtor will never require all of those unless thy implement a quest based level system like you are capped till you complete XXX, everquest 2 did that, i didnt know that, so i just kept killing the same crap over and over again, and by the time that i realized the quest, i was level 20 (up from level 6) and it killed the game experience for me completely.