Archived from groups: rec.games.trading-cards.magic.rules (
More info?)
On Fri, 27 Aug 2004 01:26:52 -0500, village cat <villagecat@webtv.net> wrote:
>"Return all creatures to owners' hands."
> We play "Non-tournament" magic.
>Q: If creatures have 'creature enchantments' on them, do the
>enchantments go with the creatures back into the owners' hands (if he
>wants them to) or does he totally lose them to discard pile?
Evacuation doesn't say to return anything that's not a creature. The
creature enchantments stay in play momentarily, then find they're enchanting
something that's not there any more, and fall into owner's graveyard.
>Q: Am I not right, that by the end of the turn that any cards over 7
>then have to be discarded?
Correct, as Cleanup step begins.
>Q: When playing this instant Evacuation is it played on just one person
>or all players, including the person playing the card?
Does it say "Return all creatures target player controls to owners' hands"?
No. Does it say "Return all creatures you do not control to owners' hands"?
No, it doesn't say that either. It affects all creatures. [And because I
fear this will be the next question, "creatures" only exist in play; anywhere
else they are just creature -cards-, and a) Evacuation doesn't say it can
affect stuff that's not in play, and b) Evacuation doesn't say it can affect
creature -cards- that arn't in play. So it doesn't pick creature cards up out
of the graveyard or library in any way, no.]
>Q: If my BROTHER has a Artifact Serpent Generator , does the 1/1
>artifact creatures get affected by the instant, does he have the choice
>of putting them into his hand or removing them to discard? Or are they
>affected at all?
Token creatures are creatures; they get put into owners' hand. (Their owner
is the player who controlled the spell or ability that created them, in this
case your brother.) However: tokens can't exist outside of "in play", so
after going to your hand they cease to exist immediately afterwards; you
can't ever do anything with them before they disappear from hand. (Or
graveyard, or wherever an effect sends them from play.)
>Q: Does creature enchantments that were on the creatures, stay on the
>table (when creature goes back into your hand) ?
Nope. Local enchantments - ones that sit on top of something else - can't
stay in play if they're not attached to anything. (Or if what they are
attached to becomes illegal.) If this happens, they get put into owner's
graveyard immediately after the creature disappears out from under them.
>Q: If a player has two cards still in his hand,can he discard those and
>pick up 7 creatures into hand?
You can NEVER 'discard at will' in Magic. You can only discard when something
-tells- you to, or allows you to. Cards in your hand stay in your hand until
something says to put them somewhere else (casting a spell puts the spell on
the stack; playing a land puts the land card into play; being told to discard
puts the card into the graveyard; etc.). You can't just discard "because you
don't want the card in your hand any more". Similarly, permanents stay in play
until something tells them to go elsewhere. You can't do _anything_ in Magic
unless either a rule tells you to or allows you to, or the effect of a spell
or ability does.
Your hand can contain any number of cards; there's no requirement that if you
get more than 7 in it you discard right away. The only thing the rules say
on the subject is that you have to discard down to your maximum hand size
(usually 7) as your cleanup step starts. (second step in End phase)
So if Evacuation gets you to suddenly have 13 cards in hand, nothing in
particular happens because of that, and you're fine, _until_ the end of your
turn, when whatever you have left has to get shrunk down to 7 if it was more.
Dave
--
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