Crysis 2 Wins Title of Most Pirated Game of 2011

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enforcer22

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Crysis 2 Wins Title of Most Pirated Game of 2011

So basicly the worst game of 2011.. not that i needed confermation of this.. but being the most pirated pretty much set that in stone.

[citation][nom]cheepstuff[/nom]The "I am going to pirate because a have no other way know what I am buying" mentality is completely invalid. The internet is covered with reviews, playthroughs, and trailers of gameplay. All of which are legal and easier to do than actually pirating the game. If you actually cared about the industry you would use one of the many methods out there for free, but instead you steal it and pretend that it is their fault for not serving you with a free demo.Also the notion that a pirate will only pirate from developers that have no reputation is also obviously incorrect because MW3 is the second most pirated title and it is exactly the same as every other Modern Warfare title. There is no "new" or "untested" aspect to the game, people just want it for free.[/citation]

while your able to have your opinion.. just remember this.. its bs. think what you will i will not buy a game i cant try.. watching movies and reading others idiotic opinions of a game is not going to tell me jack about the game. Not only will i delete most games i download after playing for a hour or so but the ones i like ill find on steam asap. im not blowing $1000 on games to find the one $40 game i like. and yes i have the 2 grand to blow on a computer that can play them at any level.
 

AnUnusedUsername

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Piracy is just a really messy issue. It's clearly not stealing, because you aren't taking anything from anyone, but it isn't accepted behavior either. It's much like buying a kit car instead of the real thing. The cost of yours is nil compared to the real thing, so the practice is frowned upon by those with the money for a "real" classic car, but it's the same (or better) experience for you regardless, and you aren't hurting anyone by doing it.

Piracy really isn't a problem in and of itself. If the software development process worked, piracy wouldn't happen. But the realities of capitalism are incompatible with the realities of software. In theory, software should clearly be distributed for free, as the cost for distribution is zero. The problem lies in the fact that there IS a cost in development. There's no reasonable way to handle this. Either you tax everyone so that developers are paid, but some people end up paying for things they won't use, or you try to sell something that costs nothing to produce. The problem with the first option is that it makes some people upset. The problem with the second option is that it will inevitably lead to piracy. If we tried to sell passes to the city streets, we'd get a lot of "piracy" there as well, for the same reason people pirate games. If development is expensive while access costs nothing, the only way to prevent people from free-riding is to enforce some sort of tax. We can't do this with software, unfortunately, because it's a global product and countries don't agree on anything.

Worst of all, the gaming industry loses. When you are paid before your product is released, there's little incentive for devs to make a good product. When you are only paid after release, there's little incentive for publishers to allow enough time to finish something they could sell unfinished. And of course taking any sort of risk with game design is completely off-limits, as a company can't recover from a loss because software is only profitable once it's done.

It's too bad, really. But people really need to realize that piracy isn't a problem, it's a symptom. People buy kit cars because the real thing is significantly more expensive than the parts and labor that produced it. Software pirates are only doing the same. It's not great, but it's certainly not the worst thing they could be doing.

And I personally thought Crysis 1 was great and Crysis 2 was awful, for what it matters.
 

srgess

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[citation][nom]viridiancrystal[/nom]There is this wonderful thing called the internet which has hundreds of these convenient things called REVIEWS. They kinda tell you if a game is good or not, and weather or not you should pour your money into it. Dumb shit.[/citation]

Review is like someone else telling if that food is good or not, you cant tell if you dont eat it retard
 

daveg

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The rating of the comments here is just disgusting.

Pirating = theft, no matter what you tell yourself to justify it. You people only hurt the industry, as a whole, and are solely responsible for it's downfall. Your ignorance of this reality and unwillingness to accept the consequences of your actions only prove how utterly stupid you are, and how doomed the rest of society is for your neglect.

What ever happened to paying a fair price for a quality product? Oh yeah, you did.
 

ko2n777

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[citation][nom]daveg[/nom]The rating of the comments here is just disgusting.Pirating = theft, no matter what you tell yourself to justify it. You people only hurt the industry, as a whole, and are solely responsible for it's downfall. Your ignorance of this reality and unwillingness to accept the consequences of your actions only prove how utterly stupid you are, and how doomed the rest of society is for your neglect.What ever happened to paying a fair price for a quality product? Oh yeah, you did.[/citation]

And you believe what you just said? And yeah $60 Dollars is great for games that the huge companies consider a "Quality Product". I don't endorse stealing video games, but you sound like a PR man for EA or something.
 

daveg

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Yes, I believe in simple economics & the golden rule. If you like something, buy it; if not, don't. Don't know if you'll like it or not? Then they need to do a better job demoing and marketing their product. Follow those simple rules for all aspects of commerce, and the market and society will only improve because of it.

What do you do for a living? Just ask yourself: Would you be happy if you had to do it for free? If you got a pay cut, would you do a better or worse job?

Don't play the 'but I'm only 1 person, it won't matter' card. Everyone is only 1 person. What you manifest lies before you. You sleep in your own bed of $hit if that is what you make it of.
 
[citation][nom]srgess[/nom]Review is like someone else telling if that food is good or not, you cant tell if you dont eat it retard[/citation]

and a restaurant isn't going to give you the food for free and let you decide if you want to pay for it. funny thing restaurants have reviews too... In fact so does everything else you buy... some stuff you can't take back so you research and decide if you want it. you don't walk in, take it to see if you like it, and say youll pay if you do. you'd go to jail and have civil court costs as you should. but because you can get away with stealing this you think its OK.

but the name calling really helped your argument
 

a4mula

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While I don't condone piracy in any form, this "sky is falling" mentality that corporations are pushing is nothing short of propaganda. Video game sales are at an all-time high and nVidia released a report a few months ago that stated by 2014 PC Games would overtake Console games in sales. Video Game sales surpassed music sales this year.

Say what you will of piracy, but there is no indication that it's hurting the sales of any entertainment medium, as a matter of fact just the opposite is true.
 

daveg

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It is more of a matter of principal. Either do right or do wrong. It is a conscious decision that must be made by all of us, with the realization that those that do wrong will only hurt all of us.

Trying to make a valid point here is useless. Lets just socialize gaming, make it free for everyone! The Government can provide for us all! It's going to be so awesome, I just can't wait!
 

julianbautista87

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say what you want, but downloading a game through Bit-torrent is stealing. That kind of socialist thought is spreading through the whole web, things like "software should be completely free" "games are too expensive" "DMR sucks" "they already make a lot of money, why should I give them more?" are just stupid and moronic excuses to steal. Just imagine if everybody in the world steal the games they play through Bit-torrent: there wouldn't be any good games to play, only the free ones, and there wouldn't be those awesome game developers like Crytec, Sega, Nintendo, Sony, Valve, etc.... Why would developers like Valve or THQ make those awesome games if they won't get any money for making them? Do you think that their designers, programmers, interpreters, musicians, etc. who work for months to make a game don't need money to survive?
 

giovanni86

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From my experience in my pre-pirating youthful days in 00-05 there's a ton of shitty games out there that don't deserve my money, but these days i know well enough what company deserves my money and which ones don't. The one's that don't, they might not get it right away but they will get it eventually if the game has given me the impression of some amazing gameplay in it but i don't pirate there shitty games to begin with so I'm not the problem. As many have mentioned Reviews all over websites, actual reviews from people who bought it will tell you what it could be worth to you. And if your a patient gamer which I have become patient the game will drop in price. And no one should pirate even if your machine can barely run the game. I had bought crysis back in 2007 on my single core AMD 3500+ with a 6600GT 128MB GPU and DDR3200 2GB's of memory and guess what my machine was barely able to run the damn Intro video to the game, let alone by the time i got to almost the game it would just crash. Does it mean i should have pirated it, nope it doesn't. It means i should buy a better machine plain and simple. The machine i was talking about back there ran Battlefield 2 on Medium and to this day i had the time of my life playing it on those settings, unfortunately it couldn't handle crysis. Personally the best platform with the best FPS experience is on the PC hands down. Piracy won't ever die, but for crying out loud there enough websites for any information these days to know if the game is worth it or not. And if your not informed get informed and start reading up and use your brain. Back to battlefield 3 =D
 

enforcer22

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[citation][nom]daveg[/nom]The rating of the comments here is just disgusting.Pirating = theft, no matter what you tell yourself to justify it. You people only hurt the industry, as a whole, and are solely responsible for it's downfall. Your ignorance of this reality and unwillingness to accept the consequences of your actions only prove how utterly stupid you are, and how doomed the rest of society is for your neglect.What ever happened to paying a fair price for a quality product? Oh yeah, you did.[/citation]

ok mr im better then everyone.. tell me this.. if i pirate a game.. it sux ass and i delete it.. knowing i would never pay for it if i had never tried it... what industry am i hurting? please tell me this with a real logical awnser that makes sense on how i can hurt an industry by not buying a game i wouldnt have paid for in the first place.... please someone awnser me that one question. if anything as far as it goes for me.. pirating games helps the inustry. since there are no demos i would defanitly buy ALOT less games then i do now assuming i buy any at all so you tell me really how am i hurting the industry you high and mighty twat.

and mariojp all a new console will do is make pc sales dip for a few months till pc's leave them in the dust again.. happens every release it will happen again you dont need to goto MIT to know that. not to mention you ignore the mass piracy on consoles as if its none existant when well its freaking huge... you guys on here crying cuz i wana try something before i buy it can take the giant holyier then thou stick out of your ass. and no one wants exlusives ffs who ever thinks thats a good thing is a moron. and i havent seen a good game on a console in a long time i couldnt get on a pc so i dont have a clue what your tlaking about consoles get the best games my white ass.
 

MarioJP

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Metal Gear 4
GOW 4
Uncharted 3

As far as I can tell are PS3 exclusive. Would like to see Metal Gear 4 Ported to PC just like Son of Liberty!.
 

randomizer

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[citation][nom]greghome[/nom]I am a thief ? On a side note, go ahead and buy every crappy game you think is interesting and get disappointed....[/citation]
If you didn't think it would be interesting, you wouldn't pirate it. If you pirate it then it must be at least worth your time and bandwidth.
 

acerace

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There're so many mad whiners in this thread.

Stealing = You take it completely.
Pirating = You copy the original and the latter is intacted.

Dislike as you want, whiners.
 

blibba

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Thing is that Skyrim was always going to be a good game, so people are ok with paying for it without having tried it.
 

billybobser

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To be honest, given the bugs in Skyrim (game breaking). I would NEVER buy it on a console, it would be unplayable.

Just because on the PC you have more oportunity to mod/fix it.

Also, for a note on Crysis 2. I imagine most people pirate it to test their computers out, the game itself is pretty tame.
 

razor512

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Reviews don't work since they are qualitative and subjective. For example one of the "best: foods out there is made by taking some avocados , lots of garlic, a hint of pepper and some salt and lemon juice and blending it all together then drizzling some olive oil on top of it and eating it with some bread.

How many people here like eating it?

Also if you want to know how useless reviews are, look at the reviews for some of the sports games, I played one that had a ton of 5 star reviews and it was extremely boring. the football game wanted you to select some random squiggly lines and then randomly run around on some boring field

the game sucked for me, but obviously some people liked it enough to give it a 5 star review.



Watching a play through is the equivalent of the troll saying snape kills dumbledore. Most of the fun of a game is actually playing it. It is kinda like if multiple are playing a console and no one gives you a chance, the game if fun for those playing it but boring for the one left out watching others play the game.
On top of that, you wont enjoy video of a play through and it will ruin the story so if you actually play it, you wont enjoy it as much.

(the story means a lot for a game, (how many people have played games with a bad story line and hated the game)

even with the most popular games, the gameplay it's self will get repetitive after a short while, what keeps you playing is the story line and wanting to find out what happens next.

Demo's offer a good balance when done right, eg if a demo offers a few levels so you can get deep into the story line of the game then ask you to buy it. A bad demo will show you 1 level or a demo level where it tries to showoff many aspects of the game in a single level and you get an unrealistic expectation of how good a game is. (kinda like those action packed movie trailers where when you actually watch the movie, you find out that the movie it's self had less action than the trailer.

With the track record of fail with most demos, most people are pushed to copying the game and seeing how much they like the actual product before buying it. or the next version of the product.

piracy boost sales as it introduces more people to a product.

some people in the music industry have realized this and have created services like pandora where instead of pirating a song, they will instead let you listen to the whole song for free while at the same time having ads on the page so they make some money off of you listening to the free music. you then have the chance to buy the music

Many of my friends who used to pirate music, eg randomly selecting an album they had never herd then pirating it the listening to one song and deleting the shople thing because the entire album sucked. they now use services like pandora and buy the music they like.

The game industry is just reluctant to change their business model to one that that is more grounded in reality. A business model that understand that $60 is a lot of money and people are not going to spend $60 on something because it has a cool picture on the box.

 
G

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As a copyright holder and content developer, I feel that pirating is just a symptom of an industry reluctant to innovate. It is never the developer who profits the most; but the publisher. This applies to every sector of the entertainment industry: from books, to music and film.

The developers always get paid for the work, or it would never be completed. The developer doesn't benefit from sales, and they aren't hurt by piracy either. It's the publisher who waits, holding his hands out to collect the percentages off of the sales.

Do developers even get a percentage off of the sales of video-games? If they did, I'd put money down that the percentage is minuscule.

I believe that the video game industry (like Hollywood), has fallen victim to their own hubris and largesse, and are now turning on the very segment of society, that drives their revenues to such record numbers.

For good, or ill, successful ideas are mimicked until cultural irrelevancy. Publishers promote this type of industry, resistant to change and innovation. They fail to alter development strategies, marketing or ideas if they are just slipstreaming on another game's success.

Publishers take developers for granted by outsourcing their work to the lowest bidders who will bow to their whims.

How many more shoot-em-ups does the industry have to churn out before they realize that in these harsh economic times, no one is willing to pay for second-rate sequels, and endless remakes? How many updated weapons and new environments should justify a $60 price tag, if they are essentially the same game?

The consumer's power in our capitalist society is to withhold their dollar, which they seem to be doing in record numbers. If publishers can't reconcile the fact that the internet allows us to look past their shiny new-packaging, wrapped around the same s---, then they deserve to lose money.

It sounds harsh; but that's capitalism folks.

http://www.theatlantic.com/business/archive/2012/01/sopa-is-a-symbol-of-the-movie-industrys-failure-to-innovate/250967/
 

staywan

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AnUnusedUsername is right.

Basically, as soon as you put something in an easily-reproduceable format, it becomes worthless.
That's the problem with selling software in general.

If we could all print off money on our inkjet printers, money wouldn't have much value.
 
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