Stringjam
Distinguished
casualcolors :
We can all agree to disagree then. To me, labeling games as adult has always been the result of self-aggrandizing gamers. It's not even a complimentary moniker. So too, I have a hard time finding "kiddie" and the inherently negative tone which it's used regarding games to be a relevant critique at all.
You can call it self-aggrandizing, but to me it's just a simple description of the age-group that the game is developed for. Sure, there is no hard line, but there are generalities that can't be ignored.
There's nothing wrong with developing for adults. There are stories, themes, mechanics, and pacing that the average young gamer simply doesn't like, so, at least in my opinion, there is definitely validity to describing a game as "adult" or "mature."
I have no problem with games designed for young players (kiddies)......hell, I play them and love them as well. I enjoy them for what they are, and I don't expect the things I look for in a game aimed at older players.
I probably came off a bit harsh in my original post, but I was so utterly disappointed that CryTek took the lazy / boring way out with the bow and arrow aiming system. For a company that started out with such high gunplay mechanics standards, I just can't believe they didn't use real bow aiming mechanisms......it would have been so much better!!