Crysis vs Crysis Warhead vs Crysis 2 (PC)

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Crysis vs Crysis Warhead vs Crysis 2 (PC)

  • Crysis

    Votes: 46 39.3%
  • Crysis Warhead

    Votes: 17 14.5%
  • Crysis 2 (DX11)

    Votes: 35 29.9%
  • I like all equally

    Votes: 12 10.3%
  • I dislike all three

    Votes: 7 6.0%

  • Total voters
    117
And what is wrong with Playstation 2?

Looks better than many of todays games IMO:

http://www.tomshardware.co.uk/forum/119774-25-emulation-thread
You know, because of various forms of emulation I have actually had a chance to go back and look at some of those sixth generation games, and without the rose tinted glasses of nostalgia, they look just absolutely archaic and unplayable.
 


Until you render them at 4000 resolution and compress that to your display format, rendering ultra ultra high definition that looks just as good as you remember it when you didn't know any better. 😛
 
Like i stated in my thread... it requires a person with a brain, no offense, but you can get the games running flawlessly, and graphics are only as bad as you make them out to be.
Gameplay is the tall order.

Getting the emulation to work isn't my problem.

It's what the games look like once emulated (and what they looked like originally, for that matter) that I have a problem with.

In my opinion, sixth generation console games just don't cut the mustard, anymore.



Been there, done that, bought the T-shirt.

The only thing that incredibly high definitions achieve, at least in my humble opinion, is to accentuate just how god-awful 10 year old textures look.

 
Now, I actually have a lot of fun with older games. I enjoy MegaDrive and SNES emulation very much, actually.

The problem I have with fifth and sixth generation consoles is that those are the years when developers began delving into 3D polygonal modeling. And in retrospect, the technology available at the time was not sufficient in that regard, the results of which are just plain ugly. But the demand was there so developers went for it.

1140815-psd3d004.jpg


Ten years from now, I may feel the same way about Crysis.

But I doubt it.
 


I have a hard time believing that you did this with the PS2 emulator or Dolphin. The games look really sharp. One of the benefits of polygons is that they can be rendered natively at any resolution 😛.
 
Some people choose looks over brawn....
I enjoy BF3... but i cannot rate it higher than Goldeneye on the N64.
I enjoy Dragon age, but it does not come into the same class of RPG as shenmue on the dreamcast...

As i said, gameplay is a tall order.

That dosent mean older games look better than modern games.
 
I wasn't knocking PS2 games - the new Tomb Raider just doesn't measure up IMO - looks only as good as Uncharted 1. It's 2012, folks. :pfff:

@recon-uk, those are great-looking games that pushed the PS2 hardware to its full potential, and they look even better with high-res. BUT the textures in both of those games are left wanting in comparison to today's games. Also, I think you're barking up the wrong tree on this forum - all of us being dissatisfied with the default textures/graphics of even the most visually-impressive games ever made... 😛

@mal - I'll let you know in July when I'm ready to build - wife's birthday present to me.

@PCgamer81 - where the heck did you get that terrible image? :heink: It's PS1 or N64 I know...

@Stringjam - that looks great! Love those texture mods and Reli2.

@Gman450 - seriously, all I do in Crysis these days is wander around in the woods...
 


Actually, if you wanted to compare things that are made in similar veins, Okami (rendered 4x native in PCSX2) holds its own against a lot of things. I think a lot of the debate is silly since games that were made to look realistic back on the PS2 have no hope of comparing to anything made to be realistic in 2012, but games that utilized a unique art style do retain a lot better visual relevance as they age.

By this same token, a game that looks more realistic than BF3 and is even better optimized will surely come out in the next couple of years. It may not be as big of a smash hit, but there will certainly be titles rivaling BF3's appearance and realism. Trine 2 on the other hand might go a long time without an equally gorgeous counterpart, even if it is in the technical sense no comparison to BF3 (or whichever game you choose to compare it to in terms of realistic graphics).
 


I agree.
 

Hear, hear.

I think that's the key when making games. Picking your own unique art style and working within the limits of the hardware - not trying to cram reality into a box. I felt this way when comparing the original Xbox with the Gamecube. Some of the Xbox games looked a little more real, but I couldn't help being amazed at some of the GC games like Metroid Prime and Wind Waker.

I appreciate the effort in the Crysis and Battlefield series - sometimes they really get things right. But a lot of my favorite games are the ones with impeccable art direction. I know you mentioned Rayman Origins and Trine 2 back in March; three of my favorites that aren't graphical wonders are Prince of Persia (2008), Mirror's Edge, and Portal 2. They really aren't very realistic, but each world is so consistent and beautiful. And polished! Show me a graphical error in Portal 2, I dare you. :kaola:
 

Well said.
 
Well, I looked at the Tomb Raider trailer again and it looks better than I remember at my first impression... The character models could use some more complexity, but it still looks pretty good.

Anyways - I'm pretty amped about Warface, Halo 4, Far Cry 3 and of course Crysis 3. They are all looking really good. Here's the newest trailer for Crysis 3:

http://www.youtube.com/watch?v=2F3_JMYNB6A&feature=player_embedded#!
 
YES! I saw a tree fall over after being shot by the alien shoulder-cannon!

Here's another vid:

[flash=1024,600]http://www.youtube.com/v/KUwWvtCy988?version=3&hl=en_US[/flash]

Mal, how do you embed the YouTube player? I tried the code it created for me, but it didn't work.
 
If you have to aim the bow by using those god-awful graphical crosshairs, I'm going to be really disappointed. WHY didn't they just use proper bow sights like....I don't know.....A REAL BOW HAS?!?

It just seems like CryTek is hell-bent on turning the IP into a children's game.....meant to entertain 13 year-olds with ADD and controllers - - with endless Michael Bay-style cut-scenes, explosions and other bro-sh*t. Oh wait....I suppose they are. Honestly, after seeing these trailers, I'm actually looking a little more forward to FarCry3.

It would seem I'm being harsh. I'm still going to buy it. 😉
 

:lol:

Of course you are - no one can resist the world-eating Evil A**holes and their great/flawed games!

Also - noticed better sparks and smoke in the gameplay vid. And as a bonus, you get to have dirt and smudges on your HUD! :pfff:
 
Looks more like Crysis 2.5 to me.

Same engine, same HUD, same location, same enemy, and will have a similar theme & story no doubt.
TBH that trailer has put me off a little bit, I was looking forward to Crysis 3.

I suppose because there was such a contrast between Crysis and Crysis 2 I was hoping for the same contrast between Crysis 2 and Crysis 3.
 


I think one message coming from Crytek is pretty clear unfortunately. Regardless of how the public sees or wants to see the Crysis franchise develop, Crytek are apparently very attached to this Nanosuit 2.0 and the entire associated storyline.

As some small consolation the voice of the player during the demo was very clearly Prophet, so it seems there has been some kind of psychological symbiosis between him and Alcatraz.
 
Prophet was supposed to have killed himself to break the symbiotic link with the nanosuit.

How he can go from having his brains plastered all over the lab room floor (Crysis 2) to alive and kicking (Crysis 3) will be interesting (and pathetic) to watch.

I mean, did he break the link or didn't he?

Stupid Germans.